Minecraft Render Distance = More than IRL?!

what render distance do you play Minecraft with for me I use 16 on minecraft Java edition and then 64 on minecraft bedrock edition but today I want to ask two different questions first up how high can we set our render distance to in Minecraft and 2 is it then possible to set this number so high that the amount of blocks or meters that would load in front of us would exceed the total distance that we could see downrange in real life the general rule of thumb is a person who stands 2 meters or 6 feet tall can see about 5 kilometers down range or 3.1 miles which means what I’m asking is can we do the same thing in Minecraft and see 5 kilometers or 5000 blocks down range well let’s go ahead and let’s check it out [Music] so how are we gonna pull this off well first up we need to understand what the view distance slider really means in Minecraft bedrock edition the version of the game that I’ll be using here when this slider is set to 64 what exactly does that mean well the Minecraft world itself is comprised of an array of sixteen block long and sixteen block wide chunks when the view distance slider is set to 64 all we have to do is take that number and multiply it by 16 and that’s how many blocks in front of us will load in this case 1,024 or just over one kilometer so without even trying we’re already 1/5 of the way there but how do we take it even further because the in-game slider for me is maxed at 64 we need to find another way to increase this number in Minecraft bedrock edition quite a few things cannot be customized as easily as they can be in the Java edition thankfully bedrocks in-game options are not under lock and key we can just open up bedrock editions options file and crank that number up as high as we want and that will work so then how high do we set this number to well as I mentioned before if you take the in-game view distance slider and multiply it by 16 that’s how many blocks ahead of us that we are able to see from where we’re standing and it just so happens that the same number 1,024 currently resides within the options file so then let’s put in our own number since the number we put in has to be a factor of 16 the smallest valid number that we can use is 5008 so with that number in place let’s get to work now while I could just fire up a normal Minecraft world I wanted to give myself the best odds for success at least initially so I fired up a super flat world and placed clearly visible markers every 250 blocks with much bigger markers every 1000 blocks all the way out to 5,000 this is where I ran into my first set of problems standing at the center of the world chunk loading is very very slow in the setting even from the moment that I start the world well this is a little unfortunate one thing that I can do is walk the distance out from zero all the way to five thousand blocks if this experiment is gonna work then I should be able to see all five 1000 block markers in my field of view all at once once I’m done so I walk the distance and afterwards only three of them were visible if we don’t count the one I’m standing next to that’s a view distance of just over 2,000 blocks so what’s going on well for whatever reason unbeknownst to me no matter what setting beyond 2064 that I set my view distance to within that text file the maximum distance that I can travel away from the initial marker is 2064 blocks before that initial marker disappears which is equal to the view distance slider being set to around 128 or 129 whether or not this is a hard-coded limitation of Minecraft bedrock addition or a graphics card limitation of mine I’m honestly not sure but what I do know is while I was conducting this experiment the memory usage on my four gigabyte gtx 980 graphics card went as high as well four gigabytes so at this point my only option to see if this is the problem is to buy a new graphics card which honestly i may wind up doing at some point in the near future unfortunately while i’m usually able to break minecraft in any way that i please and get away with it this time the results are inconclusive while it’s impressive that we can set minecraft in-game options to even allow us to see two kilometres in front of us for now that’s all that I’ve got if I do get a new graphics card anytime soon I will conduct this experiment again and if I get worthwhile results I’ll be sure to share them with you but anyways guys that just about does it for me for now if you guys enjoyed this video please consider leaving a like on it because it would really help out myself the channel and the video quite a lot so I hope you all enjoyed my name is antvenom and I bid you all farewell thanks so much for watching

How Much of Minecraft Can You See at Once?
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Mario Bava Sleeps In a Little Later Than He Expected To by Chris Zabriskie is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
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43 Comments

  1. wow……………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………….. Render Distance higer than 7! Amazing!

  2. Normal clear-day visibility is 10 miles (16 .1 kilometers). So 1006 chunks would be the nearest number to the real distance, and 1024 chunks would be the nearest power of 2 number to the real distance. And they should also make terrain generation much more proportional, remove the render distance, and increase the fill option to its highest of 2147483647.

  3. “So now the question is…how far can you set your render distance?…but first…when, was minecraft bedrock edition first released?”
    -antsauce

  4. I think the render distance cuts off because everything has a size and it renders smaller when further away and at one point, the blocks get smaller than a pixel and fails to display on screen

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