Minecraft Just Teased A SEASONS UPDATE Again… (or minecraft 1.22)

in recent weeks more and more has been coming out, getting leaked, or being teased from mojang and Minecraft. it looks as if many of these hints and teasers could be pointing towards a season update for minecraft in 2025. in this video we take a look at some of the new teasers as well as catalog every other potential teaser we have right now. if you know of another comment it down below!

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📖 chapters
0:00 all season update teasers
0:45 seasons code
2:02 uhh yeah
2:30 plant update
4:00 biome prep
5:52 weather updates
7:50 technical prep
9:40 seasons pack update
11:30 new flower teaser

🌷🌸☀️📅

☺ SOME PLAYLISTS ☺
Minecraft Guide https://www.youtube.com/playlist?list=PL0oJ2_Q2jPrdt6JFbZtTi8H_XwgYXVRfI
Minecraft Tutorials https://www.youtube.com/playlist?list=PL0oJ2_Q2jPrc_60eVQMRGzu8xl1eH-NL9
Minecraft 1.22 https://www.youtube.com/playlist?list=PL0oJ2_Q2jPrfrK_gGDvSKXEOJIpk6NYOo

if you read this comment “summer”

38 Comments

  1. Getting seasons in Minecraft would be great, we need more ambient related updates in Minecraft, this is why I am so glad mountains won the biome votes a few years back.

    However more than anything I want a Graphics update, its been 15 years and Minecraft’s graphics haven’t changed much since release 1.0. I want an update that makes light sources produce actual Emissive textures and real-time shadows, reflections etc.

  2. Ya know what would be really neat?
    If they do add seasons what if they updated farming, probably not stardew valley type farming completely but perhaps more crops or certain crops grow faster in certain seasons, perhaps new seasonal flowers that can randomly spawn

  3. Seasons can be an amazing change, depending on how they treat it. The tint of the grass and leaves could have a slight change. They already have that for snowy leaves, and id love to see burch trees turn pretty colors as the oak trees fade. It doesnt need to be dramatic color shift.

    Id like to see game mechanics change with the seasons, like crop growth, livestock behaviors, passive mob spawn rates etc. Mobs that change with the seasons would be cool too, and a butterfly mob would be perfect for that.

  4. I think it would be cool if water levels rises and lowers with rain also if biomes that are close to each other, for example, desert and planes if there is a dust storm in the desert, there would be some sand overlapping into the planes a little bit.

  5. They would have to account for how people don't want or didnt/can't build in certain seasons because it clashes with what they're trying to build which is why I think they should add like a block or something that can control the weather

  6. unpopular opinion but minecraft should make more drastic changes. they should replace stone tools with copper and overhaul the entire farming system with a season system. the game's progression is so stale and easy.

  7. Likely the "SeasonFoliageTexture" would have something to do with leaves turning orange or falling off in the fall, being dead in winter, and blooming in spring, with the texture changing accordingly. Deciduous leaves would fall off, evergreen leaves would stay on, etc. That's how I'd do it if I was developing this.

  8. We're maybe getting a biome with seasons or like an autumn forest biome… Maybe some sort of resourcepack or datapack support… But I can't imagine straight up getting seasons since it would be potentially destructive towards pre-existing builds which Mojang tends to avoid

  9. I had a game with friends a little while ago were I found tree leaves that were white with snow on them, all the trees in that biome were white even without snow, though the next time I jumped on they were normal again, this was on a friends bedrock server and only I could see it apparently still dont know what caused it

  10. This is probably not happening, they are unable to add mere fog to it, seasons would take actual work, the current staff there is uninterested, underqualified and have a design philosophy thats utterly incompatible with the game (cant harm real animals when the og game was about taking meat from them, wont add anything to complex etc)

  11. From what I've heard about the sand layers, Gnembon was testing the getting up animations for Camels on different block heights, and retextured the snow layers to match sand – for some reason.

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