The Most Extreme Minecraft Terrain Generation Mod Available
There are pretty insane Minecraft terrain generation mods out there, and this one may just be the craziest! By comparison it makes regular amplified worlds look quite mundane. Enjoy!
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*Download AmpXtreme Here:*
https://modrinth.com/datapack/ampxtreme
*Other Mods included in the video:*
*Big Globe* –
https://modrinth.com/mod/big-globe
*Bliss Shader* –
https://github.com/X0nk/Bliss-Shader
*Complementary Shaders* –
https://modrinth.com/shader/complementary-reimagined
*Distant Horizons* –
https://modrinth.com/mod/distanthorizons
*Do a Barrel Roll*
https://modrinth.com/mod/do-a-barrel-roll
*Iris* –
https://modrinth.com/mod/iris
*JJThunder To The Max*
https://modrinth.com/datapack/jjthunder-to-the-max
*Natures Spirit* –
https://modrinth.com/mod/natures-spirit
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Music
Distant Skies –
https://ovanisound.com/
35 Comments
When I talk about terrian mods, this is what I mean. I want terrain mods that change up how I play survival
that looks awesome but also from the looks of it you were having decent lag spikes when flying around and you absolutely have a much better pc than i do so im not even gonna give it a try lol
El mod que convierte tu mundo en 2b2t:
Pls do JJthunder Hell is fire I wanna see how it looks
On the topic of terrain, have you heard of Fractal World? It's another mod that seriously messes with terrain generation
Just play the BM Exosphere modpack for crazy world gen
you know what else is massive
Now put the aether biomes at the top and the nether biomes under the ground all in a single dimension.
This right here is what I've always thought the nether should be. It would be so awesome to just be able to wander through the nether and see endless expanses of netherack above and below – and maybe it could add a really hard structure at the bottom with awesome loot to motivate going down to see the lava oceans.
in want amplified beta gen
We're still waiting for the Vintage Story video
I love these kind of videos/mods so much!
ik a salution, drink night vision potion, it get rid of shados
0:15 yeah its massive. but do you know what else is massive?
In terms of getting rid of those shadows, a Vanilla Tweak like "Fullbright" might work, but it does give a warning that it may not be compatible with rendering mods, but I think it'd be worth testing out (I don't have the specs to run it myself lol)!
When a writer is trying to world build at 3 AM and has had 3 minutes of sleep in 48 hours:
this is a really good idea, but horrible execution. I only see myself playing this in a heavily themed modpack and no where else, but could you perhaps look at the woodlands:core mod next? it's the world gen pack i'm obsessing over right now and i think it's super underrated especially because of the foliage it adds.
this mod gives me major farlands vibes, which i adore
0:13 you know what else is massive? 🥷🥷💈💈💇♂
This will be great for the next 2 week Minecraft phase
i need a survival series in this chaotic world
that world generation gives me anxiety just looking at it XD
This thing give me 2b2t feel (kinda)
Imagine running an anarchy server with this worldgen
Imagine the aether mod or other sky themed mod utilizing this generation
For me the black spot thing was fixed (a little) with ray traced shaders like seus hrr 3. (Rethinking voxels doesn’t count in this case because it doesn’t have bounce lighting)
0:13 you know what else is massive?
Rather than setting clouds to just maximum, I'd want the ability to have them at both vertical ends, and some interesting formations with density variations from localized weather in between. This style of world lends itself better to being a crazy sort of "skyblock" with relatively full terrain. It has me in mind of Cloudpunk worlds, where there may or may not be a "ground" below the bottom cloud layer, but the imaginative society that builds up between the sky-islands (skylands) surviving in such harsh conditions, developing trade and vehicles to navigate the world is the focus. A fantastic setting, with unlimited modpack RP potential.
Of course, to simplify the perception of "cloud layers" it could just be a graphical effect localized to a certain render distance from the player on either end of Y. Simple, but immersive, and allows you to leave vanilla clouds at any point you please for going best with your builds in such a world. If ocean biomes are also rendered as vast open voids with only the clouds layers to mark them, that'd be even better! 🤩
So… Practically a Made In Abyss experience, but this is outside a big chungus hole!
Hey AsianHalfSquat, i would love it if you would cover Immersive Vehicles in a small video. Our team is currently working on the 1.19 & 1.18 port and the mod is a very interesting one, with the official content pack you get a couple of planes, helicopters and ground based vehicles with nice textures, in-depth physics, sounds and particle effects.
I also worked on the official pack and a lot of work went Into it, I would be so happy if you could feature it, because your videos are very well made and I’d love for more people to try it out!
Anyways, thanks for reading ^-^
Imagine this with Stacked Dimensions with Immersive Portals
can i have your 4090 when you ge tthe 5090?
would to see both realistic, flatter places and unrealistic, amplified places all in one world tho …
Would love to see a Made in Abyss themed pack based around this, Immersive Portals with dimension stacking, along with definitely Create (an elevator traveling thousands of blocks would be amazing). Each dimension could act as a layer and that also eases the whole process of making each layer unique, you just simply modify the world gen on that dimension.
I guess I dont understand the appeal of a world like this. Why would you want to use it?