(REMAKE) Complete Summoner Guide for Terraria 1.4.4.9

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ABOUT SUMMONER CLASS
Summoners deal most of their damage using autonomous minions and/or sentries, and their attacks usually have excellent accuracy. However, most summoning armor sets have low defense in exchange for their high damage potential. Whips are primary weapons that focus summons and increase their damage. While many players do challenges where only summon damage is allowed (Whips, Summon weapons and Mounts), the summoning class was balanced around the idea of the player also using the strongest normal weapon available to them in addition to minions and whips.

WHAT IS THIS VIDEO FOR?
This video is aimed at those of you who want to complete Terraria using the summoner class or people who want to try summoner class but are confused about where to start. Well then this video can help. I know this is not the best and there may still be many errors in this video so CMIIW.

Chapters:
00:00 DISCLAIMER
00:12 MAGE CLASS
00:29 PRE-BOSSES
02:26 PRE-SKELETRON
04:28 PRE-WALL OF FLESH
06:17 PRE-MECHANICAL BOSSES
08:02 PRE-PLANTERA
09:57 PRE-GOLEM
11:49 PRE-LUNATIC CULTIST
14:08 PRE-MOON LORD
16:39 ENDGAME

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28 Comments

  1. What is your next dish man? I wanna know would you do some vanity set? Or you go to calamity guide? Pls vanity sets first. And Thanks for making this amazing vids too πŸ‘πŸΌ

  2. In the endgame for Summon, Light is the best modifier with Firecracker whip. As a result, the Firecracker whip had no damage against Moon Lord, but it works with minion's 2.75x explosion damage. From now, Rainbow Crystal Staff was on top without mistakes, if mistakes happen, Lunar Portal Staff might be the choice. For me, the damage did not update too with all of the damage buffs, wrath, exquisitely stuffed, feral bite, brain of confusion buff, and max damage nebula buffs. The armor that I was used on the main gameplay by me is Shinobi Armor, which increases whip speed by 20%, the reason due to healing regeneration completely getting the chances too. The accessories here with Cute Fishron Mount was the Summoner Emblem, Celestial Shell, Papyrus Scarab, Necromantic Scroll, Avenger Emblem, Hercules Beetle, and all +1 sentry capacity (only used once), that increases summon damage by 10%, which belligerently works with the Firecracker whip. Also don't forget the whip stacking to maximize the DPS with the Firecracker whip main weapon, it is not about hardmode start, it is endgame, with Kaleidoscope, Morning Star, Dark Harvest, Durendal, and Snapthorn, as of 1.4.4.9.

  3. I really love your videos and I don't want to be harsh, but to try make sure that there are no spelling mistake or wrong tooltips before making a remake. Keep up the good work!

  4. Pre Hardmode Summoner Weapons Drop:
    Finch Staff -From Living Wood Chest 1/3 Chance
    Flinx Crafted With Flinx And Gold or Platinum Bars
    Vampire Frog Staff-1/8 Chance from Wandering Eye and Zombie Merman
    Imp Staff- Molten Bars

  5. 15:18 we already know stardust cell staff is one of the worst summon staff at that point. Well it can be "only" good, if you are really good with whipstacking. Other than that, NO.

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