The RANGER Experience in Terraria Calamity INFERNUM Mod – FULL MOVIE

Terraria is a land of adventure! A land of mystery! A land that’s yours to shape, defend, and enjoy. Your options in Terraria are limitless. Are you an action gamer with an itchy trigger finger? A master builder? A collector? An explorer? There’s something for everyone.

Start by building basic shelter, then dig for ore and other resources. Discover and craft over 500 weapons of magic, ranged, melee and summon varieties, as well as armor, and use them to battle hundreds of different enemies. Soon you’ll be going head-to-head with any of a dozen enormous bosses. Go fishing, ride a mount, find Floating Islands, build houses for helpful NPCs, and much, much more.

The Calamity Mod is a large content mod for Terraria which adds many hours of endgame content and dozens of enemies and bosses dispersed throughout the vanilla game’s progression. The Calamity Mod also features several harder difficulty modes, five new biomes and new structures, a new class, more than forty new songs, over fifty recipes for previously uncraftable vanilla items and other assorted changes to vanilla gameplay.

Infernum Mode is an addon mod for the Calamity Mod which introduces an extra difficulty. This difficulty is intended to be harder than Death mode and can be activated via the Calamity difficulty selection UI. It is balanced around Expert Mode, and thus can only be activated in Expert worlds. The primary focus of the mod is expansive reworking of boss AIs across Terraria and Calamity, along with the addition of other exclusive content including custom achievements, biomes, and weapons.

I really recommend this mod to you if you are into harder difficulties and Calamity Mod since what it does to the bosses is just amazing. Big ups to the Infernum Team 😉

I played Infernum before and the first experience was really bad, with me saying that I will never play it again…but I did and eventually tried Hardcore, but failed.

I promised that I will try Hardcore Infernum again, so here I am, training and basically playing every class. This time, I’m playing the Ranger class.
Unfortunately, I didn’t really have a lot of patience to finish this one, but at least I have defeated the Exo Mechs.

The music used is not composed by me. It is from Terraria, Calamity Mod, Undertale and Super Mario Galaxy.

If you liked this video, don’t forget to subscribe and check my other videos as well. Stay tuned for more!

Discord – https://discord.gg/UbzUMftgRS

#phantasm #terraria #infernum #calamity

22 Comments

  1. When I was playing calamity for the first time my friend told me to add mods like wrath of the gods and catalyst so after I killed cryogen I was in the astral infection and got the astrageldon summon. I didn’t have boss checklist and was trying to play blind so I thought that I had to kill astrageldon. After banging my head against the wall for 5 hours I finally killed it and realized that its drops were way too overpowered and I wasn’t supposed to have killed it at that point. Skipped so much progressions cause I thought I had to git gud because that’s what souls games taught me

  2. first time i beat yharon (jungle chicken boss) I used melee but everything was set for defense and my weapon had stupid life steal. like every swing gave 100 health and it was extremely fast swing speed so if I ever got hit I got healed 5 times over before he does a second dash. i was basically immortal. basically I cheesed him to hard I felt bad for him XD.

  3. Yo i don't know if you are ever going to go back to this world but if you do i legit just beat my third ranger infernum run and for scal i used the heavenly gale, auric armor, chicken cannon for sepulcher, rimstone crescent staff for desperation phase, elemental quiver, quiver of nilhility, daawnlight spirit origin, yharim's gift, draedon heart, asgardian aegis, seraph tracers, all menacing. the daawnlight is garunteed crit and nilhility just makes it do 75% more dmg every here and there, heavenly gale is homing too which is nice.

Leave A Reply