Terraria 1.4.4 COMPLETE Natural Chests Loot Table
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Chests are storage items in Terraria. In addition to being craftable, a number of Chests are created during world generation, and placed in random map locations. The loot contained in these Chests is determined during world generation, and will not change if the world enters Hardmode.
This video will explain all the possible loot that you can get when opening chests that appear naturally in various places in Terraria. You can find various kinds of loot from rare loot to common loot that is easy to find, the level of difficulty will vary depending on the rate of a loot. If you plan to look for a particular loot, this will be useful for determining the priority of the chests you will look for. Thank you for reading this and thanks for watching 🙂
Timestamps:
00:00 RARITY
00:22 SURFACE CHEST
01:01 UNDERGROUND CHEST
01:40 CAVERN CHEST
02:26 MARBLE, GRANITE AND JUNGLE CHEST
02:57 FROZEN CHEST
03:16 SANDSTONE CHEST
03:35 WATER CHEST
03:54 LIVING WOOD CHEST
04:13 SKYWARE CHEST
04:32 MUSHROOM CHEST
04:51 WEB COVERED CHEST
05:10 LIHZAHRD CHEST
05:29 SHADOW CHEST
06:15 DUNGEON
06:34 BIOME CHEST
07:10 PYRAMID
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18 Comments
VERY COOL
Ok
Awesome video as always,nice editing
Biome chests also have a 1/2 chance to contain a Cultist Painting
I very like it. But I don't know how to get chests key ? . Can you show me how to get chest key
❤️❤️❤️❤️❤️ terraria
Me first player now I play it
Here is the final top weapons for all classes in master mode, wrath, exquisitely stuffed, feral bite, and max damage nebula buffs included, maximum damage (including Brain of Confusion buff by taking damage on a dungeon spike), second is arena including Old One's Army, enemy traps, and headstart arena always underground or caverns in any torch luck biome: For melee, with Solar Flare Helmet, Breastplate, and Valhalla Leggings with the accessories Warrior, Destroyer, and Avenger Emblem, Celestial Shell, Fire Gauntlet, Mechanical Glove, and Eye of the Golem, with Cute Fishron Mount always night (7 are Menacing), Zenith has 768 damage with Ruthless (777 with Brain of Confusion buff by replacing Solar Flare Helmet to Chlorophyte Mask, 4 are Menacing, 3 for Lucky). Alternative top melee weapons: Terrarian: 770 with Legendary, changed from Solar Flare Helmet to Chlorophyte Mask (788 with Brain of Confusion buff). For ranged, with Vortex armor set (in stealth mode) with the accessories Ranger, Destroyer, and Avenger Emblem, Celestial Shell, Sniper Scope, Recon Scope, and Putrid Scent, with asphalt, frozen slime blocks, any climbed on to chains, ropes or streamers, and hooks (7 are Menacing), Celebration Mk2 has 236 damage with Ruthless (+300 including Mini Nuke 1). Alternative top ranged weapons (1/2 are Ruthless as S.D.M.G. is not 1st place): S.D.M.G.: 392, +36 including Crystal Bullet, Phantasm: 263, +59 including Endgame Arrow. For magic, with Hallowed Headgear, Nebula Breastplate, and Dark Artist's Leggings with the accessories Sorcerer, Destroyer, Avenger, and Celestial Emblem, Celestial Shell, Putrid Scent for max damage which is the final status because it needs 99 star statues or above which is their own world, and the 7th accessory Eye of the Golem, with Cute Fishron Mount (6 are Menacing, 1 for Lucky), Last Prism has 387 damage with Mythical (402 with Brain of Confusion buff by replacing Hallowed Headgear to Titanium Headgear plus Ruthless Last Prism). Alternative top magic weapons (all Mythical, with Brain of Confusion buff, 1 accessory reforged from Lucky to Menacing, including if Ruthless which is the same with Last Prism): Lunar Flare: 387 (396 with Brain of Confusion buff, if Ruthless, 402), Nebula Blaze: 505 (517 with Brain of Confusion buff, if Ruthless, 521), Nebula Arcanum: 269 (276 with Brain of Confusion buff, if Ruthless, 283). For summon, with Shinobi armor set with the accessories Summoner, and Avenger Emblem, Celestial Shell, Papyrus Scarab, Necromantic Scroll, Hercules Beetle, and all Old One's Army accessories (only used once, with Cute Fishron Mount, 7 are Menacing), Kaleidoscope has 675 damage (693 with Brain of Confusion buff, if Legendary, it has 776 damage, 796 with Brain of Confusion buff, which is #2 in fastest overall because Light is the fastest by finishing whip stacking because of Morning Star then Firecracker whip), Stardust Dragon has 176 damage (180 with Brain of Confusion buff), and Rainbow Crystal Staff has 573 damage (589 with Brain of Confusion buff). Alternative top summons: Terraprisma: 397 (408 with Brain of Confusion buff), Lunar Portal Staff: 442 (454 with Brain of Confusion buff). Note that the best modifier comparison by progression (for all classes): For melee, and ranged, Legendary or Unreal is the best modifier, after the progression, Ruthless is #1 (as most of the melee or ranged weapons are Legendary or Unreal). For magic, Mythical is the best modifier (all, if Brain of Confusion buff, Ruthless (as Last Prism) is #1 after the progression, as most of the magic weapons are Mythical). For summon, Ruthless is the best modifier in minions or sentries (all), and for whips, Legendary is the best modifier, after Lunatic Cultist or progression as Firecracker whip is on, Light is #1 because Light is -1 use time difference than Legendary because of Kaleidoscope and Morning Star whip stacking then Light Firecracker whip, allowing +1% DPS to minions or sentries than Legendary. For arena, with enemy traps, Boulder has 70 damage, Flame Trap, and Super Dart Trap has 40 damage each (+21 by debuff DPS), and Venom Dart Trap has 30 damage (+30 by debuff DPS) which is used for all classes. For Old One's Army building, it will use Lightning Aura which ignores enemy defense by 100% always all classes, changed from Flask of Ichor, to Flask of Cursed Flames, which has a 24 debuff DPS improvement than Flask of Ichor. If 93 DPS debuff (including Dryad's Blessing aura with all bosses defeated in Master Mode), Zenith is 99.867%, Celebration Mk2 is 99.638%, Last Prism is 99.665%, and all summons is 99.815%. For headstart arena, Explosives has 500 damage, which works 3/4 classes as Ranged won't work, all Firework Rocket colors has 150 damage, which works for all classes, but it is able to get 1% of headstart arena damage with top weapons. Keep in mind that by comparison, 0.997 or 1 luck is favor than 0 luck, Strange Brew is better than healing potions, and helping with the Dryad or Nurse works for all progression classes with movement choices, with Cute Fishron Mount including damage and speed boosts, it is very easy as Ranged won't work. In the endgame, any climbed on to chains, ropes or streamers with Asphalt, Silly Balloon, Cloud, and Frozen Slime blocks works for Ranged with max damage, if Melee, Magic and Summon here, it is a tie due to Cute Fishron Mount (and for progression it is better if you're one class or all class player). Regeneration buffs that are not included by progression here is Ham Bat, as a result due to 99 heart statue in 33 activations deals no regeneration to players. If Ham Bat, this ended up very little DPS and doesn't work against top all classes weapons which it is in the game. If 20 second Ham Bat buff or above against bosses, or 9 minute Ham Bat buff against Pumpkin or Frost Moon without dying, this works and you win. Debuff DPS to enemies works by progression that allows you to help top weapons, except helping weapons always all classes instead of one class player. Helping weapons that always include here is Clinger Staff, Electrosphere Launcher, Magnet Sphere, Nebula Arcanum, Nimbus Rod, and Rainbow Gun, making it much better than not helping weapons (note that helping one class player with weapons to help will not count because weapons to help made a huge difference than not helping, ends in a very high DPS and this one doesn't count). This is the final comment on this Terraria version as a top commenter as a Terraria comparison, will be back until 1.4.5 is in or person's name is back as the PC is not arrived yet, I'm on mobile.
Youre the guy i trust when I'm searching for something,youre cool
Game progress please
Pls make video about melee subclacess (what weapons they can use and etc
How i WISH the unclaimed chests got somewhat of a loot upgrade upon reaching Hardmode.
Did you do a vid about fishing crates
I’ve gotta say that the thumbnail looks weirdly cozy
Also love that way you arrange/set things out in an organised and readable manner, very pleasing to the eyes
Editing this to gush about it even more: the progress bar at the bottom, the the dots up top, the arrangement of primary and secondary loot, heck even the backgrounds, I love it all. Dare I say it’s peak
Semangat masbro, konten mu paten buat Player terraria 🔥🔥
3:43 Beach balls can never be generated in water chests. I have looted hundreds and never found any.
Perfect 👌
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