Now that both Sodium and Embeddium are available on Neoforge 1.21, which one should I use?
It does seem like Oculus hasn't updated yet meaning you can't use shaders with Embeddium yet(?) But I usually don't use shaders anyways and mainly care about performance and compatability.
You should probably just use sodium. Sodium 0.6 brings a lot of nice things and due to a license change embeddium can’t use them. There’s also some other questionable things that embeddium does, so it’s better to stick to sodium.
TheImmersiveEngineer on
Optifine
Vollgaser on
You should be able to use shaders on embeddium. ATM10 is on 1.21 using embeddium and as far as i know supports shaders.
4 Comments
Embeddium is based on Sodium anyway
You should probably just use sodium. Sodium 0.6 brings a lot of nice things and due to a license change embeddium can’t use them. There’s also some other questionable things that embeddium does, so it’s better to stick to sodium.
Optifine
You should be able to use shaders on embeddium. ATM10 is on 1.21 using embeddium and as far as i know supports shaders.