Why Nobody Plays Mediumcore Terraria. #terraria

Terraria has a lot of difficulty game modes to make the experience different on each playthrough. But there is one game mode option in this game that I never see people really talking about. Mediumcore. Mediumcore is the game mode where dying makes you drop all of your loot. Your armor, weapons, accessories, all dropped on the ground when you die. Kind of like in Minecraft. It sounds interesting on the surface. However, needing to retrace your steps and collect all of your gear ends up being more of an inconvenience than anything else. It doesn’t give you that regular easygoing experience where you don’t have to worry about dying at all. But at the same time, it isn’t nearly as exciting and intense as a full-on hardcore playthrough. It’s a weird middle ground where dying doesn’t destroy your playthrough, but it does make it a lot more tedious. I wouldn’t say that medium core is horrible, although it would never be my first choice.

Terraria’s Mediumcore game mode is pretty forgettable. Let’s talk about it.

#terraria

32 Comments

  1. i accidentally played mediumcore as my FIRST playthrough, thinking "yeah, i've played games before. i know how to handle a medium difficulty". it was hell.

  2. theres a mod called neat mediumcore, where your items go into the slots they were in before you died. maybe look into that if youre tempted to play it but find that aspect cumbersome!

  3. to me medium core just sucks massive balls because u can very easily hit maximum item cap while mining and not picking dirt up and upon dying you will loose shit trying to grab it in case u need to bomb ur way trough, really a mode that not even the devs give a fuck about

  4. Terraria doesn’t need item drops upon death to be challenging. The primary challenge comes from the complex progression and boss fights, not from survival like it is in Minecraft. Avoiding death is simply to prevent the inconvenience of having to go back to where you were and finish whatever you were doing.

  5. Mediumcore would be a lot more tollerable if Terraria didn't have so much emphasis on movement. The place where you died was probably a place you were only able to access using boots/wings a grapling hook, and maybe even a double jump. All of which you no longer have access to.

    Not to mention all of the enemies in the game are scaled with the idea that the player will always have armor. Dying to a hard mode enemy and loosing your hard mode armor doesn't suddenly make it not hard mode…

    Starbound handled Mediumcore better. You don't loose your armor, only what's in your inventory, and your mobility is tied to your character, not items.

  6. I'm just gonna say it, terraria having character difficulty was a mistake. This game was not designed for hardcore, let alone mediumcore.

  7. There's a reason why I disabled this in Enshrouded, aswell as disabling rune loss in Elden Ring. Some people would say it's cheating, but for me it just makes it less frustrating trying to get it back and allows me to just go somewhere else where I am not struggling hard

  8. People who defend mediumcore usually say they play for the added intensity and risk. But like, is there really any? You can always get your stuff back, it’s just annoying if you die repeatedly.

  9. Mediumcore is ok but the biggest problem I have with it is that you need to reorganize your inventory every time you die and it just gets so annoying after a while I wish that they just made it so when you get to your grace stone that it would reset your inventory to the way it was. That change alone what made mediumcore 100 times better

  10. I think it's more interesting than super fun
    I do think playing Mediumcore will absolutely make you better at Terraria, but the issue really just becomes finding yourself in deathloops during events
    Not to mention you don't really have the option of closing the game if you lost items unless you want them permanently gone, making it much more stressful

  11. I remember when i first played this game i accidentally selected "mediumcore" thinking it was the medium difficulty cause that was before expert existed. It really sucks 😭

  12. Rule of thumb for mediumcore. If you want a challenge and not pointless inconvenience then make a rule that you don't get to pick up your stuff on death.
    Immediately delete your character if it had permanent upgrades and pay a respawn cost from your chests if you want an additional challenge. Mediumcore is basically a choose your own hardcore button since now hardcore deaths delete everything in your world.

  13. WHAT?!?! This is absolutely shocking news for me as a new Terraria player coming from years of playing Minecraft So I just recently started playing terraria and I tought that mediumcore was the best option, because I know I can't beat the game without any knowledge on hardcore and that classic was for babies. So far so good, I have had a lot of fun playing on mediumcore, even tho it might be annoying sometimes, it just feels weird, cuz I have played thousands of hours of Minecraft and it justs feels so noob to play on keep-inventory on. Also I have only played on my first world ever which I immediately put to expert mode, cuz I wan't a real experience, and it's been so much fun! There's absolutely no problems!

  14. I remember how I was dyeing on expert mediumcore in hardmode jungles ( I was using only yo-yos ) it was one of the most awful experiences in my life….

  15. I think that the biggest problem with mediumcore is that people ignore the fact that they're playing mediumcore.
    Getting your items back seriously isn't that hard (I speak from experience) as long as you don't sell your old gear and use it to make backup sets instead.
    Your item WILL NOT despawn after some time like in Minecraft.
    Also, I did get stuck in a death loop during a goblin army, but I managed to defeat them with the spiky balls they dropped, and got all of my gear back eventually.
    I'm glad you didn't say that it's "harder than hardcore" because that's one of the most ridiculous takes I've heard people say. If you die in mediumcore, you have to do something challenging for like 10-20 minutes (getting back your items using older gear). If you die in hardcore, THAT'S IT, you are dead, you have to restart.

  16. I’m actually liking mediumcore. I’m currently doing a mediumcore run. Where every time you die. You cycle to the next class. So it makes you grind. I’m doing this playthrough in the constant seed also for having the hunger system.

  17. Honestly I really like mediumcore. Dying is super duper annoying, which gives me strong motivation to play much more carefully than I would in softcore. However, if I do make a mistake it's not like the run is completely over.

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