For Minecraft 1.21 I was using Blood Magic in a modpack and had just gotten to being able to make augmented capacity runes. Knowing that the original capacity runes are additive and the augmented ones are multiplicative, I wanted to know what was the best mixture between the additive ones and the multiplicative ones because the multiplicative ones don't have much to multiply unless you have some additive ones in there first. So, I made this table.

It looks like the best route to take is to keep adding regular capacity runes up to nine and then completely switch to augmented capacity runes. I'm still going to stick to eight regular capacity runes just because, with nine, the lack of symmetry would annoy the hell out of me.

To make it all fit nicely up to 32 total capacity / augmented capacity rooms I did not display decimals that's why one augmented capacity rune shows 108 instead of 107.5. I also didn't use a percentage symbol for the same reason.

by ussalkaselsior

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