20 Types of Terraria Players (EXPLAINED)

Terraria is a game about freedom, but with that freedom, we all develop certain habits. Some of us spend 50 hours building the perfect house, while some of us live in a wooden box. Some of us have a chest for every single block in the game, but some of us have a chest for everything. None of these are wrong, and that’s what makes this game so great. So, today I’m going to explain 20 different kinds of Terraria players. The challenge runner. And yeah, I’ll be honest, this is pretty much me. This is the player who looks at this beautiful game and their first thought is, “How can I make this into a miserable experience?” Their goal isn’t just to beat the game, is to win in the most inconvenient way possible. They’ll try to beat the game with the worst weapons or restrict themselves to just one biome or even playing on the hardest difficulty. Honestly, their obsession with making things difficult is probably why they’d spend over a week making a video in the first place. The item hoarder. For this player, the trash slot is a feature they are strongly opposed to. Their base is less of a home and more of a vast chaotic archive of every item they’ve ever touched. They know on a deep logical level that they will never ever need that stack of 3,000 silk blocks or the broken zombie arm, but the fear of what if is a powerful force. For the hoarder, the true endgame isn’t about defeating Moon Lord or crafting the Zenith. It’s about finally having enough chest to contain the entire world. The architect. This is a player who will spend 40 real hours building a magnificent castle for the guide, all whilst still wearing wooden armor. They often have a single ancient world they’ve been working on for years, filled with huge, breathtaking structures where every single block and wall has been placed with purpose. For them, defeating the wall of flesh is a secondary goal. The real boss fight is finally finishing that one floating island project they started 3 years ago. The class purist. When a powerful weapon drops for the wrong class, it’s not a moment of excitement, it’s an insult. They truly believe a pure, difficult solo run is more honorable than an easy mixed class one. For them, it’s not just about winning, it’s about winning correctly. But is this rare guy? This is a player who dies to their fifth chaos elemental and then calmly asks, “Hey, what does this pink glowy stick do?” While you’ve been grinding in a dark hole for 10 years for that exact same item. They are a walking, talking, look based anomaly blessed by the RNG gods. Their inventory becomes a treasure trove of rare drops, and they generally have no idea why you’re screaming when they ask if they should sell it. The walking disaster. This player only truly thrives in multiplayer, and they are the reason you have trust issues. Their favorite word is oops, which you will usually hear the second after they’ve accidentally summoned the wall of flesh while you were AFK. They aren’t trying to ruin the playthrough. They are just dangerously curious. For them, the goal isn’t just to beat the game. It’s to find out what every single button does, usually at your expense. The box builder. This is the mortal enemy of the architect. For the box builder, the words aesthetics and design are just things that get in the way of efficiency. Their solution to every problem in the game is a perfectly functional, completely soulless wooden box. NPC housing, a tower of identical boxes, a boss arena, or just a very long box. Providing that it works, it doesn’t really matter how ugly it is. The quest fisher. This is probably the rarest and most mysterious player on our list. While the rest of us may see the angller as a tiny, ungrateful tyrant, the quest fisher sees a misunderstood game changer. They find genuine joy in the daily fishing quests. They have a chest dedicated entirely to bait, and they know each spot for every quest fish in the game. For them, the real reward isn’t the fuzzy carrots or another set of bottomless water buckets. It’s the quiet satisfaction of a job well done. The elevator enthusiast. For this player, the real game doesn’t begin until a perfectly straight twob block shaft connects the surface to the underworld. Their first major project in every new world is to dig this elevator, an act they find deeply satisfying. They’ll spend hours carving out a flawless vertical line through the earth, ignoring caves, ore, and chess. For this player, the journey isn’t about what you find along the way. It’s about the pure interrupted joy of a 30-cond fool. The pylon perfectionist. This player sees the world not as a place to explore, but as a map that needs to be optimized. Their entire playthrough is a strategic mission with one single goal, establishing a perfect world spanning pylon network. They’ll spend hours moving NPCs around, looking into the wiki to check their happiness levels just to build the ultimate fast travel system. For them, the ability to teleport from their desert pyramid to their mushroom house in under 3 seconds is the true endgame. The achievement hunter. You ever wonder who actually completes all 200 fishing quests? Meet the achievement hunter. Their entire journey is guided by this external checklist of accomplishments. They will purify an entire world, not just for satisfaction, but because the progress bar is telling them to. For the achievement hunter, the final ultimate challenge is earning that supreme helper minion title, the stylist. Stats are temporary, but style is forever. That’s the motto of the stylist. You’ll find them spending hours in the deepest, most dangerous parts of the world, not searching for life crystals or better weapons, but for a single strange plant. For them, the real victory isn’t defeating a boss. It’s finding the perfect combination of dye and vanity items that make their character look absolutely incredible. The pet collector. Crafting the Zenith is cool and all, but have you ever tried to collect all the pets? That’s the real challenge for the pet collector. Their entire playthrough is driven by a desire to fill their entire inventory with every critter and companion in the game. They will spend countless hours farming in the tundra for a rare penguin or master the art of fighting dungeon guardians just to own the bone key. The pacifist farmer. For some, combat is a test of skill. For others, it’s a problem to be automated. The pacifist farmer spends their time building elaborate, fully automated farms for every possible resource. You’ll find them sitting safely in a small glass box, watching a complex web of conveyor belts and lava traps do all the dirty work. In their point of view, a goblin invasion isn’t a terrifying event. It’s just an opportunity for profit. The gambler. This player sees Terraria not as a game of skill, but as a series of slot machines. Their gambling starts before the game even begins, letting fate decide if their world is blessed with corruption or crimson. Why go on an adventure to find the apher when you can sacrifice all your money to the goblin tinkerer? They’ll spend hours fishing, not for quests, but for the slim chance of hooking a rare crate. For these players, the real game is a constant battle against the laws of probability. Convinced that the perfect modifier, the rarest drop, or the best world is just one more try away, the noob. Their house is built out of dirt with no background walls. They find a demon altar and try to break it with their starter hammer only to get a very rude surprise and they ask how to craft an anvil while standing right next to one. Every single mechanic in the game is a new and confusing mystery to them. And while we might laugh, we are all secretly cheering them on. The pixel artist. This is a special breed of the architect who sees the world not as a place to live, but as a giant canvas. Their world isn’t for progression. It’s a gallery of huge pixel art replicas of characters from their other favorite games. They have deep knowledge of the game’s block and paint textures, not for building defenses, but for getting the shading just right on a giant portrait of Kirby. For them, the real challenge isn’t defeating bosses. It’s finally finishing that one massive project they’ve been planning for months. The speedrunner. This player moves in ways that seem to defy the laws of physics. In their view, the world isn’t a place to be explored. It’s a series of obstacles between them and the credit screen. They’ll use bizarre glitches like hoists to travel at impossible speeds, intentionally ignore powerful weapons to save a few seconds, and fight bosses with absolutely bare minimum gear. Their ultimate goal isn’t to become powerful. It’s to see that final play time on the screen get just a little bit smaller. The modded veteran. You’ll find this player in Valina Terraria looking deeply confused. After thousands of hours on Calamity Mod or Forum, they’ve completely forgotten how the base game works. They’ll be asking their friends, “Where’s my rage meter?” or wondering why Skeletron isn’t dropping any unique crafting materials. For these veterans, the Valiner experience isn’t the main game. It’s just a strange, slightly empty version of a mods pack they’ve been playing for the last 3 years. Lastly, the wiki is my brain player. This player doesn’t just use the wiki, they have become the wiki. Their brain is a vast searchable database of the drop chances, crafting recipes, and optimal NPC housing arrangements. They have the entire crafting tree for the ank shield memorized and will happily lecture their friends on the exact drop chance of the cascade yo-yo from any enemy in the cavern layer post skeleletron. For them, playing the game isn’t about discovery. It’s about the flawless execution of a plan they’ve already researched for 6 hours. So, there it is. 20 different kinds of Terraria players explained. Make sure to let me know in the comments which kind of player you are and try to be as specific as possible because I can see myself being a mix of these, but I’m definitely becoming a challenge runner. But anyway, thank you so much for watching and I’ll see you all later.

In this video, I’ll explain 20 different kinds of Terraria players that make up this amazing community. From the casual builders to the survivalists, we’re exploring the different playstyles, quirks, and habits that make each type of player unique.

0:00 Intro
0:23 The Challenge Runner
0:50 The Item Hoarder
1:20 The Architect
1:46 The Class Purist
2:01 The “Is This Rare?” Guy
2:25 The Walking Disaster
2:48 The Box Builder
3:11 The Quest Fisher
3:37 The Hellevator Enthusiast
4:04 The Pylon Perfectionist
4:31 The Achievement Hunter
4:53 The Stylist
5:15 The Pet Collector
5:36 The Pacifist Farmer
6:01 The Gambler
6:32 The Noob
6:50 The Pixel Artist
7:20 The Speedrunner
7:47 The Modded Veteran
8:12 The “Wiki is My Brain” Player
8:42 Outro

🔵Credits:
Worlds you may have seen in this video:
starting house (church)
Nice House
AFK Farming world
World Of Terra
Forestia
And the Clip of hoiks from Sorbet Cafe

edited by me 🙂

In the World of Terraria, the choice is yours! Blending elements of classic action games with the freedom of sandbox-style creativity, Terraria is a unique gaming experience where both the journey and the destination are completely in the player’s control. The Terraria adventure is truly as unique as the players themselves!

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35 Comments

  1. I’m interested to see what play styles people are most connected to, or even a different kind of player type I didn’t mention in this video

  2. 0:50 yep thats me to 100%
    I find myself in situations where im spending like 10 minutes thinking about how i can transport all items to my base with minimum loss. Everytime i see a furniture, i think „i might use that“ (i wont)

  3. You forgot the player who does nothing but goes to small (or sometimes moderate) youtuber comment sections to either submit a wall of text or start another argument that reeks of pedantry, because they learned nothing from a previous drama and the only thing that changed is where the arguments start. And saying you don't like a certain part of a game means you don't like the game as a whole in their eyes.

    Anyways I may or may not have wasted hours building subpar structures like I was playing old gen minecraft.

  4. The "challenge runners" should be playing OSRS, try being a UIM or doing a one chunk iron man or something. Crazy levels of masochism and misery in that game. I've been playing for 20 years and the main game is already grindy enough without torturing yourself more 😂

  5. 6:42

    I am the noob, and I can clearly say. This is not me. I’m currently on my first ever play through rn and never have I build a dirt shack with no walls. (I did it with wood tho XD)

    And yes I did wonder how to make an anvil with one next to me

  6. I am mainly a casual skyblock player who has a fixed challenge in each one. To collect the slime staff. Regardless of any character or world type. I have this as my first goal as the first time I tried collect the slime staff it literally took me over 1 million 730 thousand kills to collect it. I had over 8 chests filled with slime banners all stacked to 99.

  7. The achievement hunter.
    Completed all achievements just few hours ago 🎉 and uninstall the game. It took me around 500 hours and most of my time and energy goes to angler(fishing guy) i hate him now

  8. An interesting player type that's not mentioned here is what I would call the "chaos builder". They build bases that are just thrown together out of a bunch of random blocks and they're often in strange blobby shapes too. Their playthroughs are about taking the natural world and turning it into some kind of abomination. They also don't tend to worry about biome spread because the corruption is afraid of them.

  9. I'm definitely an unorganized hoarder, I like optimizing my speed around the world in any way, whether it's from pylons or mounts, but I'm also still noob(ish) to the game stuck on the Lunatic Cultist

  10. Biomes can do strange things to a person. I'm slightly architectural in the jungle, put effort into desert houses, but when it's the forest's turn, it's Box City

  11. I love hoarding but not only in my base also in my inv so it becomes full realy quickly also fishing is great I mean who wouldn't want to replace their ocean with Lava and have acces to many buff potions, Boxes are also great just like a complete pylon network

  12. 8:12 huh, I guess I fit pretty well into this category, didnt expect there to be one like this in this video (tough I havent truly mastered the wiki just yet, only the weapons)

  13. My cousin is the epitome of the “Is this rare?” guy. I describe it as “ungratefully lucky,” because even after I explain the odds, he doesn’t seem to care.