THE PARCHED, HUSK CAMELS, + SWIMMING HORSES ARE HERE!! (minecraft snapshot 25w44a)

Minecraft 25w44a is a massive snapshot that adds even more to the upcoming mounts of mayhem update. Parched, Husk Camels, swimming horses, and a reworked (again) Lunge Enchantment… oh my gosh. This is everything new or changed in Minecraft 25w44a snapshot.

💖 members club https://www.youtube.com/channel/UCsuKgiVb2KJ2sZdrrwoAqsA/join
📷 instagram https://www.instagram.com/stonegalerie/
💗 patreon https://www.patreon.com/wattles
🐤 twitter https://twitter.com/itiswattles
📖 reddit https://www.reddit.com/r/wattles/
👕 my shop https://shop-wattles.creator-spring.com/

📖 chapters
0:00 new snapshot
0:40 chunk loading
1:53 better blocks
3:04 gamerule revamp
3:56 loading again lol
4:07 husk camels
8:13 swimming horses
9:39 the parched skeleton
11:45 lunge rework
13:00 ancient fixes

☺ SOME PLAYLISTS ☺
Minecraft Guide https://www.youtube.com/playlist?list=PL0oJ2_Q2jPrdt6JFbZtTi8H_XwgYXVRfI
Minecraft Tutorials https://www.youtube.com/playlist?list=PL0oJ2_Q2jPrc_60eVQMRGzu8xl1eH-NL9
Minecraft 1.22 https://www.youtube.com/playlist?list=PL0oJ2_Q2jPrfrK_gGDvSKXEOJIpk6NYOo

if you read this comment “parched”

38 Comments

  1. What i want from hostile desert variant mobs is for them to drop sand, like just even the tiniest drop rate, anything! That way we can have renewable sand that's not relying on wandering traders, unless they change nether portal mechanics so that we don't have to rely on the world spawn via end portal duping

  2. They definitely need to add creeper variants. They already have the code for it in the game with creepers making effect clouds of whatever it has on it, but I think creepers that had specific effects would be cool as heck.

  3. I sense a desert update after this update. In a desert update they could add quick sand and if a skeleton gets trapped in quicksand it could become a parched.

  4. 2 things, 1 is a problem the 2 is a suggestion:
    1. On my minecraft the parched and camel husk don't make noise. (idk why)
    2. Instead of a weakness arrow, the parched should drop a hunger arrow (so they need to add the hunger arrow)