26 Comments

  1. I dont really understand why there even is an increase on the respawn timer on higher dificulties, it feels like you are being punished harder for something that will naturally happen more often on a more difficult world

  2. i think the blood moon (and other events in general) starting in inconvenient times could be fixed if you could actually sleep during them. it's not like it's changing how the game works really, since you could just put yourself in a box and wait out the event anyways, sleeping would just make it quicker.

  3. Honestly I think there should be parts that are frustrating or painful while playing a game. Like how in Minecraft you can lose all your items or in some RPGs you need to grind to get the items you want. Without the frustrating and tedious aspects of Terraria the fun parts wouldn’t be as fun and the rewarding parts wouldn’t be as rewarding imo.

  4. The most problem with evil biomes is not even spreading, it’s the fact that in hardmode you can just get like a new damn evil biome spawned anywhere

  5. I have an idea for evil biomes

    A type of Blessing from the Dryad, 3 tiers

    For 1 gold per day (24min) the spreading is slowed by 50%

    For 10 gold per day, the spreading stops

    For 1 Platnium per day, the spreading reverses, not as in corrupted blocks become uncorrupted, but the uncorrupted blocks spread the healthy biomes.

  6. I think I'm good with blood moon but the bad part of I got the worst consecutive with it.
    Blood moon, solar eclipse, blood moon, solar eclipse and another blood moon it's irritating🤦

  7. solar eclipse is useless except broken sword, if u are playing calamity, bloodmoon are important for u cuz a lot of mobs droping blood orbs which is used in all potions

  8. Honestly, i dont even get why the respawn timer exists at all, outside of bosses. Its just punishing players for dying and making them wait 15 seconds. Yeah its not a long time but terraria is a sandbox game not a soulslike, its not necessarily

  9. They should make the soc not knock you back when you hit an enemy with the dash instead they should make the effects of the cobalt shield effect the soc because the knock back is so annoying