

So here are two functionally identical AE2 setups, on two different maps. Both interfaces hold the same pattern, let's say Coal Dust, which can be made by the Macerators below. When I try to autocraft a bunch of Coal dust, both interfaces should be used to split the work between the macerators, and that's where it gets weird : on the first map it works, and on the second map it doesn't, only one interface is used and all ingredients go to the same macerators .
There isn't any functional difference between the setups, the networks contain the same devices on the same sides of the ME Controller, but for some reason on one map it doesn't work. On any new map I create it works correctly. I even tried deleting the AE2 folder in the files of the buggy map, no change.
Does anyone have any idea what could cause this ? This is driving me crazy
by TwilCynder