soo umm if we're gonna be forced to have dynamic and not static faces, why not make classic looking faces with very little/snappy animation? (like blinks happen suddenly, mouths open and close like that when talking) I mean it would technically be dynamic I think, just in a different way. idk I feel like non-smooth animation for dynamic stuff feels like it would fit better. again just my opinion idk if people would be able to do this or what cuz I haven't made animated faces before



by acatpaintingrainbowz

8 Comments

  1. I like this idea, doubt it’s gonna happen cause yk Roblox never listens to the community (let’s be honest what big corp actually listens to their community) but we can have hope

  2. Due-Replacement-6983 on

    the only face I would enjoy is if they just added extra images that switch between these (no face tracking) and they retrofitted it to the classics (without ruining them) rec room style.

  3. This is much better but as Roblox mentioned in their forum post, they’re going to use AI and encourage UGC makers to do the same. Hopefully, since it was only a recommendation, some ugc makers (if the good ones even remain) might make it more bearable.

  4. TristanTheRobloxian3 on

    i actually really like this if we have to do this. just keep it as 2d images on the classic heads for fucks sake because the dynamic heads look horrible with my current avi.