
Hi all. I'm having a bit of a problem here. Our house is at the H icon, but I want to build a farm at the F icon, however it's out of the max simulation range. I've tried planting crops and they don't grow. It's the Bountiful Farming modpack with a few extra mods added and also on Forge loader, and it's on Essentials, not a server. Is there any mod or any way to increase the simulation distance so that the farm is loaded? Thank you.
by Chronos2467
3 Comments
I should also add that it’s one 1.20.1 so I don’t think the ender pearl trick will work.
I have encountered another problem, crops are not growing all together, regardless if chunk is loaded or not.
Well, yeah, that’s just how Minecraft works.
You could use any number of mods with chunk loading capabilities, such as [FTB Chunks](https://www.curseforge.com/minecraft/mc-mods/ftb-chunks-forge) or [Open Parties and Claims](https://modrinth.com/mod/open-parties-and-claims),
However, there’s one obscure mod I’d recommend, which is perfect for use cases like this without affecting performance: [Unloaded Activity](https://modrinth.com/mod/unloaded-activity).
That mod basically saves a timestamp of when a chunk gets unloaded, and then guesstimates what state a block should be in once the chunk is loaded again.
This means you’re not keeping a bunch of extra chunks loaded and processing, and you can make as big a farm as you want wherever you want! It will take a mathematical guess at how much progress should have happened (For furnaces and other actually timed processes, it’s 100% accurate), and then approximate it for practically no performance cost!
Certain things, like redstone, don’t work because the simulation can’t be simplified so easily, but it’s fine when it loads. I have a kelp farm on my server, and it just means that it starts the harvest whenever I come close, so I get to watch it happen!