In your opinion, which single mod had the biggest impact on the way modpacks are designed today? Was it a tech mod, magic mod, or something else? How did it shape the gameplay of future packs?
Industrial craft was the mod that really stretched the idea of what you could do with mods back in the day. Thaumcraft iirc was the first really robust magic mod that introduced “quests” in its research tree
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Industrial craft was the mod that really stretched the idea of what you could do with mods back in the day. Thaumcraft iirc was the first really robust magic mod that introduced “quests” in its research tree