Honestly add more armor choices that you can craft with Ores and I think Summoner is basically on par with the other classes progression wise. The stats don't really matter THAT much but one of the main problems I have with the class was that you basically don't have a use for the majority of the Ores in the game due to how progression works for it.
Yes I know you can craft Spider Armor early in Hard Mode but the fact that you basically don't get anything from the hardmode ores makes it feel like Summiner was only half completed since the majority of its items were boss or event drops in hard mode as well.
i was playing summoner on master mode (my first time EVER trying summoner class) in the new update because i knew there was a bunch of new stuff, i spent like 2 hours just trying to get the snapthorn with my only weapon being a broken abigails flower in the jungle, not knowing that i could just craft a whip with cobwebs, i finally eventually realized though and now its going well as im already about to fight the wall of flesh! (:
I love the new whips but now that they removed whip stacking I literally feel like there are too many whips. I mean, sure starting with the Cobwhip is cool.. but why would anyone ever use the Slime Whip or the Leather Whip when we can get the Vasculash way sooner, then get the Snapthorn and we are back to the old playstyle of having the Snapthorn all the way until the Spinal Tap.. and in Hardmode you use Durendal only for like 2-3 bosses, then Fulgar Display of flower is only used to farm for Dark Harvest.. Morning Star is useless and then you have to pick between Electric Eel and Kaleidoscope. I really wish they would bring back whips stacking, the cool combos you could do with the new whips was what I was most excited about for the update.
Man everyone speaks about getting the snapthorn but in skyblock that thing takes time, and I have it now (still pre-wof) but I just threw it somewhere, replacing it by the spinal tap and the starcrash
There really is no point to using whips anymore they got rid of whip stacking like bruh nothing was more fun then swapping between all of your whips when fighting a boss now you kust have to stick to one. Like maybe give some love to whips re-logic
Honestly? The starcrash is kind crazy good. On par if not better than the snapthorn in my opinion. Plus, they both do the same damage. I mean, I might be wrong, but the little meteor that falls when your summon hits does an extra damage of your whips damage.
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Honestly add more armor choices that you can craft with Ores and I think Summoner is basically on par with the other classes progression wise. The stats don't really matter THAT much but one of the main problems I have with the class was that you basically don't have a use for the majority of the Ores in the game due to how progression works for it.
Yes I know you can craft Spider Armor early in Hard Mode but the fact that you basically don't get anything from the hardmode ores makes it feel like Summiner was only half completed since the majority of its items were boss or event drops in hard mode as well.
i was playing summoner on master mode (my first time EVER trying summoner class) in the new update because i knew there was a bunch of new stuff, i spent like 2 hours just trying to get the snapthorn with my only weapon being a broken abigails flower in the jungle, not knowing that i could just craft a whip with cobwebs, i finally eventually realized though and now its going well as im already about to fight the wall of flesh! (:
I love the new whips but now that they removed whip stacking I literally feel like there are too many whips. I mean, sure starting with the Cobwhip is cool.. but why would anyone ever use the Slime Whip or the Leather Whip when we can get the Vasculash way sooner, then get the Snapthorn and we are back to the old playstyle of having the Snapthorn all the way until the Spinal Tap.. and in Hardmode you use Durendal only for like 2-3 bosses, then Fulgar Display of flower is only used to farm for Dark Harvest.. Morning Star is useless and then you have to pick between Electric Eel and Kaleidoscope. I really wish they would bring back whips stacking, the cool combos you could do with the new whips was what I was most excited about for the update.
Tbh the star crash is probably better than the snapthorn at this point. The extra meteor damage is quite strong
you need also to get iron to make the sawmill then make the loon or just use a living loom
Bro forgot about golem 🥀
i love castlevania i dont want to skip the morning star
Man everyone speaks about getting the snapthorn but in skyblock that thing takes time, and I have it now (still pre-wof) but I just threw it somewhere, replacing it by the spinal tap and the starcrash
There really is no point to using whips anymore they got rid of whip stacking like bruh nothing was more fun then swapping between all of your whips when fighting a boss now you kust have to stick to one. Like maybe give some love to whips re-logic
The hot.. What!?
what's that mushroom thing? is it a new summon?
I heard what you called Empress of Light 💀
It took LITERALLY 14 Plantera's for me to drop vulgar diaplay
Get this skinwalker outta here
Thanks that help a lot.
Who remembers when you bought the solidifier from the steampunker
Hey, morningstar's pretty damn good ever since they buffed its speed.
The meteor crash is better than the snapthorn
Honestly? The starcrash is kind crazy good. On par if not better than the snapthorn in my opinion. Plus, they both do the same damage. I mean, I might be wrong, but the little meteor that falls when your summon hits does an extra damage of your whips damage.
Cobwhip-Evil biome whip(Use gold pickaxe-Meteorite-Bone-Cool Whip