
I dont have a lot of clean footage but I really like the way things are coming out, im dialing in the numbers for damage and how combat generally feels, melee sword and board combat feels kinda like a game of positioning and parrying to get a massive knockback so you can kite enemies
I also implemented a monster scaling, enemies scale off of your powerlevel which is calculated by: Attributes (Strength, Constitution, Dexterity, Intelligence and Focus from PlayerEX), Simply Skills, your gear and a few other things, all of those come together to make a powerlevel score that gets converted to a mob level,
Also working on a prefix/affix and archetype system for monsters, the only thing I got recorded right now is Skeleton Archers and Footmen
by tribes33
2 Comments
would be cool if i could see anything
What mod do you use for the mob level?