I’m making a mod that overhauls Fishing, and it gave me a wonderful idea

by Fr4gmentedR0se

19 Comments

  1. My guy when I’m rocking full angler armor fishing without a sonar potion I don’t want to summon a boss LMAO

    However, fishing up the boss summoning items in each biome would be cool as hell tbh

  2. BlancsAssistant on

    Maybe in expert mode give a 1 in 50(1 in 25 in master, 1 in 10 in legendary) chance of 2 Duke fishrons appearing at once when using a truffle worm

  3. Various-Instruction3 on

    Hear me out, instead of skyblock as a challenge, make a challenge of Dad’s fishing trip. Enemies don’t spawn unless you fish them up in the proper biome and liquid type, bosses all spawn from fishing, goofy shit like that

  4. I’ve thought a fishing mod could be pretty cool. Imagine a 5th “fishing” class, where your progression is entirely dictated by fishing. As you progress you’ll have to build new fishing areas etc.

    For example maybe you’ll have to build a sky biome lava pool to fish up something.

    Maybe you’ll have to poison a pond to fish up something else.

    All progression is fishing based. The weapons you get scale with fishing power