Why can certain things be crafted with Deepslate, while others can’t?
This is a huge problem considering that people dont go mining in cobblestone areas very often, since all the rare and good ores are in deepslate level. This also gives me an idea. Maybe move more ores into the cobblestone areas lol.
They chose which ones made sense and which ones didn’t to them. My guess is, the basic things allow a substitution, while the more advanced stuff needs specifically cobble. Ultimately, it was just a decision they made.
CreeperAsh07 on
Mojang is just really inconsistent with these features. It’s not a hard thing to add, either, cobblestone, deep slate, and black stone are all part of the same category. Believe it or not, they don’t even have to change the code to fix this in Bedrock (and I think Java, too, since Mojang has been making a lot of it data-driven like Bedrock).
There are a lot of abandoned and unbaked parts of the game, and it’s only going to get worse with game drops, because they are never big enough to address features in their full scope.
2 Comments
They chose which ones made sense and which ones didn’t to them. My guess is, the basic things allow a substitution, while the more advanced stuff needs specifically cobble. Ultimately, it was just a decision they made.
Mojang is just really inconsistent with these features. It’s not a hard thing to add, either, cobblestone, deep slate, and black stone are all part of the same category. Believe it or not, they don’t even have to change the code to fix this in Bedrock (and I think Java, too, since Mojang has been making a lot of it data-driven like Bedrock).
There are a lot of abandoned and unbaked parts of the game, and it’s only going to get worse with game drops, because they are never big enough to address features in their full scope.