Stacking Every Possible Debuff in Terraria
Had this idea set for 1.4.4 but stalled long enough that 1.4.5 came along and gave me 4 new debuffs to worry about… yayyyyyyyyy
Some Notes:
[1] In Pre-Hardmode, you can apply Hellfire with magma stone along with the inferno potion, I didn’t mention it because it wasn’t funnier than shitting on inferno potion
[2] The new Electric Eel whip applies this electricity static effect that IS cataloged in the debuffs section of /bossdamage in-game but it isn’t identified as a debuff in the code & wiki so I decided to leave that and other similar ones (mostly just whips) all out
[3] In the ending ML fight, its on 1.4.4 tmodloader because as of the video’s release, 1.4.5 tmod isn’t out yet so we didn’t apply the new debuffs like bleed and such
Discord: https://discord.com/invite/4qCJAwvRKN
17 Comments
Nice video 👍 It was an enjoyable watch!
great video
hi
7:18 "Golem should get absolutely fisted" – Three, 2026
not even 5 seconds in and I'm already dying
“Not that you can whip stack” Why apply salt to the would at the end 🤧
Why is this has only 66 likes?
So does that mean that 1.4.5 has finally fixed the bug whereas only the most damaging debuff deals damage whilst all other are ignored?
Damn Peak
On wiki page for oiled in changelogs it says "Now causes a flat, non-stackable 25 additional damage per second", so pretty sure it's just +25 not +25 for every flaming debuff
Wow your presentation is phenomenal. Love the Stardew style
Wow… this is really cool! I wonder what's going on with Fargo and Calamity, as well as their joint DLC?
and the last phrase is just salt to the would 😭
5:38 EXCUSE ME WHAT
amazing AND underrated!!
10:04 "Passively" is not the word i'd choose for a playstyle that requires more weapon switching than Doom Eternal
Great video with an interesting premise, I hope this pops up on views, there's so much effort here.
Welcome back whip stacking.