As cool as that would be, I think that adding those to the main game would overcomplicate the game.
It could be interesting though.
Pleasant-Win5418 on
But the sythe would be nice.
Jimbo7211 on
They probably shouldn’t add everything from every spinoff 1-to-1 without forethought, but the base game could definately use some better integration with the rest of the universe.
Should MC have every Dungeons weapon? No, we don’t need 5 styles of crossbows. Enchantments, and hopefully some fletching table funtionality, would be enough variation. Could it stand to have some of the more unique weapon types, something like the sicle, gloves, or hammer? Sure.
Same thing goes for mobs from Legends. We probably don’t need every golem, and they should probably have some funtionality that better suits the survival-sandbox style of MC, but more golems, more ways to automate, and better connection to Legends would be great.
Olliemusgo on
I personally don’t think adding the weapons from dungeons is a good idea as most of them would just be bloat in the inventory, however I feel some of the mobs from dungeons (especially the pillager variants) and some of the golem fellas from legends would be great and could have lots of applications in the game.
BigMacSux on
The Claymores or the Glaives would be kinda cool. Everything entirely. No.
Dangerous-Quit7821 on
No. Keep those games separate.
Interesting_Web_9936 on
Some of the stuff from dungeons at least imo should be in the game. I have always felt that Illagers and Villagers can be expanded so much more.
Automatic-Media-5718 on
I think some things would be cool but most of it would just overcomplicate the game
8 Comments
As cool as that would be, I think that adding those to the main game would overcomplicate the game.
It could be interesting though.
But the sythe would be nice.
They probably shouldn’t add everything from every spinoff 1-to-1 without forethought, but the base game could definately use some better integration with the rest of the universe.
Should MC have every Dungeons weapon? No, we don’t need 5 styles of crossbows. Enchantments, and hopefully some fletching table funtionality, would be enough variation. Could it stand to have some of the more unique weapon types, something like the sicle, gloves, or hammer? Sure.
Same thing goes for mobs from Legends. We probably don’t need every golem, and they should probably have some funtionality that better suits the survival-sandbox style of MC, but more golems, more ways to automate, and better connection to Legends would be great.
I personally don’t think adding the weapons from dungeons is a good idea as most of them would just be bloat in the inventory, however I feel some of the mobs from dungeons (especially the pillager variants) and some of the golem fellas from legends would be great and could have lots of applications in the game.
The Claymores or the Glaives would be kinda cool. Everything entirely. No.
No. Keep those games separate.
Some of the stuff from dungeons at least imo should be in the game. I have always felt that Illagers and Villagers can be expanded so much more.
I think some things would be cool but most of it would just overcomplicate the game