48 Comments

  1. Queen slime would be so much better if the armor she dropped made sense, everything about her screams summoner class including her weapon drop but the armor she gives you isn’t any bit used for summoner

  2. i honestly do think queen slime is poorly designed because shes meant to be fought during or before the mechanical bosses as her loot is balanced around that but shes also more difficult than plantera, and more difficult than any of the mechanical bosses. queen slime is a boss you can only begin to attempt post plantera but her drops are barely even useful pre mechanical bosses. she needs a buff to her drops to give you any reason to fight her before plantera because as it stands theres no reason to unless youre summoner but id rather get the bat staff as its easier to get and better. king slime may be needless too but the mount and the hook are great and hes an easy boss.

  3. 540 is nothing to me ive put myself through worse (i did what i call true 100% of the beastiary , so basically getting all the info for the creature's Health ,drops , drop rates everything)

  4. Last review is basically “I hate that the game is updating and getting so many fun new and cool features so I won’t be able to 100% the game which is totally a fun and extremely necessary task!”
    They are trying so hard to suffer from something good just write it off

  5. Bruh, only the "terraria is hard to learn" one is fair, queen slime aint that bad, even then its not needed, terraria is hard to learn sure, but if i as an incompetent child learned it bit by bit, im sure if u just put more time u can learn, and bro u really need that much time to find all the enemies? The hardest part is getting the opposite evil biome enemies and even then u have competed the game by them so its not hard

  6. To be fair I also thought NPCs were the main focus on my first playthrough, like I awkwardly designed my whole base around the NPCs being able to interact with each other and never let a single one die

  7. How many games have easy 100% completion? Of those 540 creatures only a handful are difficult to find. The last review is pure rage

    Not to mention its the first time in THREE YEARS the game has recieved new achievements

  8. I do agree about the achievements thing, especially the new ones
    Not only they kill some of the nice little secrets the games has
    But also make you do the really tedious grind and make you engage with journey mode, which in my opinion ia worse than farming the rod of discord

  9. We have 3 players: 1. 100% fishing quests purification and beastiary, the average 1000+ hour play 3 times a year in a friend group, or the extreme boss rush player.

  10. Im not a big fan of more achievements. It was a huge amount of fun to 100% it but the newest ones added sounded very annoying, mostlt having to create specific world seed types and doing stuff there. The previous achievements could all be done in 1 playthrough. A simple solution to achivements could just be ingame unlock system, then you dont mess with Steam achievements

  11. Dude, you’re complaining about Terrarias 100%? Theres probably hundreds of games harder to 100%, and getting 100% isn’t even the goal of the game.

  12. for the beastiary achievement i might just see if i can download a character that has it completed in the same way you can download all items worlds

  13. queen slime sucks. i think in a game where everything feels great except one thing that, perhaps, you genuinely want to engage with… it can sour the whole experience. but y'know, skill issue amirite??? gatekeepy ahh bs from some of yall