Hi everyone,
I’m playing on a custom private modpack (1.20.1) featuring Apotheosis, Iron's Spells 'n' Spellbooks, Relics, Artifacts, and Cataclysm and much other mods
A player on my server is completely "untouchable" and I’m trying to understand how he does it. During our last fight, I noticed:
* No-Hurt Animation: His character never turns red when hit. He just stands there as if nothing happened.
* Zero Knockback: He doesn't move an inch, even when hit with heavy weapons or spells.
* Zero Damage: His health bar never moves.
My questions are:
* Is it possible to stack Dodge Chance or Damage Absorption in Apotheosis to a point where the "Hurt" animation is completely bypassed?
* Are there specific Relics or attributes that allow someone to ignore every single attack without the character reacting?
* Is there a hidden attribute cap or a specific synergy between these mods that creates this "Ghost Mode"?
I’m looking for the most broken defensive setup possible. Any help or technical explanation would be amazing!

by Illustrious-Hair2886

4 Comments

  1. Try using explosions because I remember you can’t dodge those, if he’s not turning red to them as well then he’s using something else

  2. lightning_266 on

    I discovered one type of invulnerability in my pack. holy relic invulnerability buff on kill + antidote gain buff time on hit and hit another player to steal 2 seconds, buffed by ars nouveau wixie extra buff duration to exponentially scale buff duration to infinity by hitting each other