Just wanted to share this new mod pack in working on for neoforge 1.21.1, I've tried making some "fantasy" and "vanilla" in the past but never really clicked.

I'm not a huge fan of kitchen sink modpacks or many tech mods also since they can be bit op but having played some packs with tech mods I've grown attached to the fun they bring

So while trying to make this though might give a try to tech and fantasy both.

The main cornerstone is a combination of:

Halcyon data & essence (main tech mod but also some magic, really amazing and aesthetically pleasing)

Tempad (oh my I wish this mod could be in every version)

Iron's spell's and books (extremely fun but some balance tweaks)

With these three the tech and fantasy feels cohesive with halcyon acting as a bridge with every tech and fantasy element while being the main focus since I can't really emphasize how well this mod is, it adds a mechanic that not many tech mods have or develop right: Exploration. One of the problem with tech mods is the "stay at base" gameplay which can be amazing like pondering with create machines but it breaks the fundamental aspect of exploring a lot in the fantasy side, but with Halcyon if you want tech then explore the "Ancients" and their tech, not even using EMI or JEI will save you from having to explore to get new tech (another feature of halcyon).

And don't get me started with Tempad oh boy, fast travel for modpacks is I'd dare say a necessity not commodity but the problem is balance, either fast travel becomes really easy and hard to balance with mods like waystones or extremely hard like Via Romana (still love it tho). And then we have Tempad: a semi tech mod since there aren't the usual "crushing" and processing blocks, etc. You now have the ability to open dimensional doors to travel instantly from a place to another but first you have to develop the tech necessary for it, and the best part is that like Halcyon, Tempad is just so damn aesthetic like it's crazy such a beautiful mod exists.

And then of course we have Iron's spell's the fantasy part making exploration and combat fun and rewarding, with some tweaks like the Fundamentalism mod (super underrated iron's spell balance addon) since magic can be very op.

Another pillar of the pack can also be considered Clavis, this mod just makes the dopamine spikes when looting a good chest go crazy and adds to the gameplay so good.

Overgeated also plays a good part renovating vanilla Minecraft progression.

There countless more additions like Punchy, better combat, QoL (not excessive), a better hud (Ignite HUD highly underrated), using whimscape, detailed animations (FA player extension not compatible with better combat right now), villager trades rebalancing, a lot more, etc.

This still an Alpha to be honest not published yet, there are some bugs still and much room for improvement.

by Available-Trouble-55

3 Comments

  1. thebeast5268 on

    Well you sold me. When you’ve got a published version send me a DM, this sounds great!