
With the Vulkan engine coming soon I really hope this can be possible in the near future. Obviously the terrain generation can stay the same but I can’t see why we can’t build higher. Btw this ESB build fits in the vanilla world height lol. I just included it so my post could have an image.
by No_Tree_4783
16 Comments
yeah the max height change will be good but honestly im sure 90% of the playerbase just wont utilize the feature fully if it ever had to happen. If mojang wanted to increase the max height they would perhaps change terrain gen to increase the overall height of the world just so that the additional height isnt wasted space
You can change it with a datapack.
you can increase the build height with datapacks i believe
I’m agree, i would vote for 1028 height and why not? render distance to 64 chunks to compensate it.
The vulkan engine has nothing to do with the build height limit. It’s largely arbitrary. Datapacks can change it. Here’s one that can set the overworld height limit to 4064: [https://modrinth.com/datapack/higher-heights-datapack](https://modrinth.com/datapack/higher-heights-datapack)
The developers simply decided “We’ll set the world height limit to 319.” with Caves and Cliffs. It was 256, 255, 128 and 127 at varying points in the game’s history.
Currently, the only actual limits would be the same distance effects that cause bugs at extreme x and z coordinates; loss of floating-point precision and variable limits. [https://minecraft.wiki/w/Altitude](https://minecraft.wiki/w/Altitude)
Honestly it’d be better for them to just bite the bullet and go with cubic chunks and ditch the limit entirely
there’s a mod for that https://www.curseforge.com/minecraft/mc-mods/new-world-height-and-depth
No, we need a shorter world setting. This would make the world gen more compact vertically, meaning less caves and such but less terraforming needed for scyscrapers like this
I honestly would like to see a 4096 block height limit, with terrain going up to 1500 blocks. Would allow for actual mountains & proper 1:1 recreations of cities.
Do you want a 1 chunk render distance? People lost it last time the build height got raised because it lowered render distances. Having a build height like that would only be feasible if they lowered the chunk render distance, or if they actually optimized the game(which will never happen)
There’s a mod that increases max build height to 2032 blocks
No. It’s useless.
they should allow admins to change it with a gamerule command
honestly, there are other more important things we could try to get in Minecraft before I’d even consider saying “Hey can we get build height raised?”
I’d rather the world get deeper than taller. I wanna dig *deep*. Deep slate should feel like the bottom of the earth. But it’s very common that a large cave lets you see deep slate layer from the surface.
What if we just fixed the issue with not being able to build on the nether roof in bedrock? That could be cool too. Just a nice little ~~parody~~ parity update. Maybe throw in the /fill biome command too.