19th Century Eastern European Facade using Vanilla Entities (No Mods)

by GeneralGeneral5302

4 Comments

  1. GeneralGeneral5302 on

    Standard blocks are way too bulky for the intricate plasterwork and window architraves of Eastern European historical architecture. To get around this without using mods, I strictly used vanilla entity manipulation [block displays] to create the 3D depth on the facade.

    A lot of people don’t realize how far you can push the base game if you treat it like an architectural tool.

  2. I can’t wrap my head around how you did the windows and window trim. Is there a guide somewhere?

    Looks amazing!