Basically this is what i think we'll get for a few updates, very small stuff, although i think that they could think more about just a small feature with a lot of sense like the Happy Ghast.

But principally, what i think is going to go down is we'll have a few updates like this until the change from OpenGL to Vulkan is done. And after that update, developers will be able to have more time to develop the actual features.

by Thhaki

11 Comments

  1. I mean, is this that small? I understand that this isn’t interesting for a lot of types of players.

    But this is a new biome, two new block pallettes, a new mob which a completely new mechanic to the game. There are going to be lots of fun possibilities to mess around with. Its a solid drop.

    I know people want like an end update or a combat update, but this is fun, enables creativity and has a bit of whimsy.

  2. Physical_Royal_1427 on

    I really think smaller updates are fine if a over all performance improvement is on the way
    I never got why people say “minecraft is a endlessly playable game” when less new content makes them so upset

  3. we are still getting new stuff also, the new biome and mob look really useful with a ton of creative ways you can use it, and most importantly what people miss is that they dont show everything that is going to come in the minecraft live, there will also be more stuff if past updates are indicative of anything.

  4. Fair_Woodpecker4065 on

    It’s a small update, but a very solid one, with the new mob, we can create lots of new minigames, even some IRL sports can now be played on Minecraft without mods, so by the time we’ll get bored of all the new things we can create with it, it’s gonna take a while.

    So I don’t mind small update, if it introduces a new mechanic like that, plus the new blocks are kinda good so it’s gonna be fun!

  5. I agree that this is likely the case, but i wish they’d just slow down the drops if need be instead of shoveling whatever crap the art team and two programmers can make in a month.

  6. Was hoping to hear some updates about how it is going but didn’t hear anything about Vibrant Visuals for Java (approaching a year after Bedrock already has it and they’re now using it in all promo materials).

    Hopefully next Live we see some updates about it. I know we had a blogpost recently but it’s not the same as actually getting to see some previews. We got blog posts on Super Duper Graphics pack too and that turned out to be a project that never released.

  7. Fit_Smoke8080 on

    I haven’t missed anything important to go beyond 1.20.1 so i’m perfectly fine with them releasing these smaller updates to pad time for relevant internal changes.

  8. I really like this drop but the whole thing about the “devs doing things in the background so we can’t get too much new stuff” has been going since over a decade.

    I remember when the bukkit team joined and they were doing a lot of rewriting of notch’s code and redoing the rendering, adding mipmapping etc., then it was multi threading, then it was the world generation height, then something else.

    Point is, I’ve been part of the community for 15+ years and always had the hope that the background work would be completed and we’d get showered with features, but it’s pretty clear that this will never happen (which is fine, free updates and all in mind).