Its a simple idea in theory that I've put way to much polish into.

Using the commonly discussed "Warden Heart" idea that's been flying around for 5+ years, I made such item obtainable by killing a Warden with a Mace. Additionally, there is a 1 in 4 chance for a Warden Trophy to be dropped.

This Warden Heart item beats audibly and emits a sound event from its location. On top of it also emitting the sound from any player that has one in their inventory, it will trigger sensors within its radius. A powerful weapon that is dangerous to use..

The Warden Heart can also be used to craft a "Sculk Chest". An Ender Chest-like block that has a double-chest sized inventory. This chest is by design hefty and loud. Interacting with it will trigger sound events farther and louder than other block interactions.

I'm trying desperately to create later game assets that feel vanilla friendly and good GOD its harder than I thought. Vanilla "endgame" is skewed and not fully realized. I want to somehow make that grind worth it without leaning into "End Update" territory.

This mod in its current state is coded for Fabric 1.21.6 and is NOT published anywhere for download. I am willing to change that in the coming weeks but want to watch the fabric landscape to figure out which versions are best to support.

All assets are of my own making outside of inspiration from the community regarding the "Warden Heart" as a concept.

– offplay



by offplay

Comments are closed.