It feels like a janky half assed mod an employee made in a single day, and I like that.

The last few april fools updates had too much in them, and were probably given a day or two longer than this one. Those bigger ones ended up giving us the false impression that they can add massive updates quickly, even though they weren't bug fixed at all.

I also think part of the reason this update is so small is because they're in the middle of coding the summer drop, and they were probably not going to divert resources from it after the backlash they got after showing it rn (I also think that there's going to be one or two new things added to the chaos cubed drop before it enters the polishing stage)

I like how they did this april fools update, it feels more like an actual joke update than the last two, which felt more like prototypes of updates. It also feels more in line with the size of stuff now.

I don't wanna see a single one of you saying "mojang can do more if the april fools updates are so big" when they literally just took a bunch of data pack ideas, bundled them into a janky update, and shipped it.

by Crazykid23576

5 Comments

  1. xCutieNiblet on

    Honestly it feels more like a quick joke update again instead of them overhyping something they won’t finish.

  2. I strongly agree, I was about to make a very similar post. Every time, there’s someone whining like “why can’t mojang put this much effort into a REAL update”, clearly not understanding how game development works at all. It’s a great thing that this april fools update is an objectively terrible update lol

  3. i have a feeling this april fools is an excuse to have fun with the sulfur cube’s code

  4. _HoneyVelour on

    Honestly this feels way more like classic April Fools stuff, small, weird, and kinda janky on purpose instead of pretending it’s a real update.