they're moving in more like an S pattern and I don't like that, not one bit



by Banekrux

11 Comments

  1. Majestic_Solid_1880 on

    Yeah it’s a weird animation, but why are you so zoomed in. I always feel like 0.58x is too big for me and I want even higher fov

  2. They do move in a circle. It’s just the layering that is messing with it. The code in the blade staff minion is literally code to make things move in a circle (or, ellipse in this case)

  3. They’re moving in a circle (oval), but the game draws each sprite in the same order, so ones that are supposed to be at the “back” of the circle sometimes draw in front.

    This is one of those details in gamedev that would take an unexpectedly large amount of effort to solve, because you would need to make the sprite idle animation code interact with the renderer’s draw order data (somewhat expensive) on every frame in order to check which sprite should be on top.