








Hello all! Im here today to showcase my latest Worldpainter map, ARCADIA. Coming in at over 1.5 Billion blocks (48K by 26K), it is a behemoth of a map, designed entirely for survival. This pushed my WP skills to the limit, but after 5 months work I am content with it. It contains about 20 new biomes designed via a datapack, including multiple new types of caves, as well as regional ore spawns based on biomes.
The overview map was rendered using Bluemap.
by T3mp0st
2 Comments
This world looks amazing!!
That lush cave effort is the kinda thing Mojang should put into the sulfur cave. It’s lackluster right now. Minecraft is partly an exploration game but it’s not fletched out at all.