
Instead of dying and instantly respawning with no repercussion, your teammates have to go out, find where you died, and recover your "soul" (playerhead). From there, they need to craft specific items to bring you back. Made the mod to punish players for dying and make life more meaningful. Meant to emulate hardcore but not really.
TL;DR: Dying isn't instant respawn, teammates have to revive you with modded items.
Still actively working on it, so feedback/suggestions would be really helpful. Would you use something like this in a modpack?
Curseforge:Â here
(Fabric: 1.2.11/1.20.6/1.20.5/1.20.4/1.20.3/1.20.2/1.20.1. Forge: 1.20.6/1.20.5/1.20.4/1.20.3/1.20.2/1.20.1)
by Koticea