

Very simply, I have a library with small shelves that I plan on putting a little shop in. I can understand how to make one, just drop a diamond in and have a comparator detect it to output the reward item but I want to know how to do that and have the library look as displayed in the photos. Either have the dropper/dispenser in front of the input hopper or somehow get it above and behind it on the wall. Any ideas?
by manicpoptartwrapper