20 Comments

  1. After your Coop is completely built you should build a Silo next because it will hold all the Hay you get from cutting grass to feed your chickens with. Its starting to come along nicely. Have fun.

  2. make sure to get a silo!!! once you get a silo you can feed your animals and the grass on your farm becomes hay when you harvest it with a scythe, automatically storing it in the silo for your animals!!!! I love your channel !!!!!

  3. "I can always move it later" How many of my fellow OG Stardew players remember the pain of placing it wrong back when you couldn't move buildings?

  4. Just binge watched all 7 episodes, really loving your play style and humour! Small tip: When you get your first backpack upgrade (which unlocks the next row of slots in your inventory), you can press tab to easily switch between the inventory rows!

  5. I enjoy watching these a lot! It's fun to see someone else discover a game I love.
    I know that you said that you didn't want to check the wiki, but sometimes the wiki is the only way to find the villagers, so you definetely should keep that in mind since they do have set schedules for each seasons (+ for rainy days). One season is 28 days long, so you should keep that in mind when you plant seeds and save some money for the beginning of summer so that you can get summer seeds!

  6. There's tons of stuff to buy in SDV. At this point, I would prioritize the backpack over the silo. Here's my reasoning. The backpack basically doubles your current amount of inventory space, and that will allow you to carry more things that you can sell for money like fish, minerals, and forage. That makes it faster to earn more money in early game especially.

    The silo is important, but it's less immediate because as long as you have a sunny day you can let your chickens outside to eat grass on their own. When the chicken eats outside, you don't have to give it hay. The food in the silo is for rainy days and winter.

    In the previous video someone commented on befriending Sam in the first year after the specter of his father returning soon came up. Sam and Vincent's dad will return at the beginning of year 2, so there is a Sam and Vincent cutscene about their dad that you can only unlock and see in year 1. It's not hard to unlock. You can give Sam a few Joja Colas that you find while fishing (or from the vending machine in the Saloon) as a liked gift. Then buy him a pizza on his birthday in summer (Summer 17). Between those two things, you can easily get enough hearts to unlock his 3 heart event. Trigger his two heart event by entering his house when he's there, and his three heart by going to the beach on a sunny day between 7am and 3pm (before winter). It's the only missable heart event in the game.

  7. In this episode Tale casually forgets who the town mayor is and also confuses every other person's name. In this unbiased, never out of context, reporter's opinion he only knows Clint because he hates him and Abigail because he likes her. Tale continues trashing local (Scottish?) blacksmith because he was closed at Sunday afternoon. Again, Tale decides to trigger everyone's OCD by leaving plants unwatered.. again.. And then asks why some of the plants are not fully developed/not producing…

    3 quotes in this day:

    "Yes, hello, I would like to buy… F*ck"

    -Tale to Robin, 2023

    "Deforestation is FUN"
    -Tale 2023

    "Why don't these stack, I don't understand, they are the same thing"
    -Tale while examining one blue flower and one light blue flower, 2023

  8. Great series! If it hasn't been said already, don't buy a bean/most seeds anymore, since they won't finish before the end of spring 🙂

  9. I like having your videos on in the background while I play stardew myself, thanks for the funny content im excited to see how far youll take this series

  10. if you befriend Caroline to 3 hearts she will give you a recipe to craft tea saplings. These are made with only the wild seeds and wood and fiber. Each one sells for 500 gold!

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