Terraria, but…sideways

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This is a regular small Terraria world, well around half of it, flipped sideways and crammed into a custom world with a large world’s height. Essentially sideways Terraria, with the world, not gravity, though I’d love to try that…

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Here’s the world if you want to try this one (it’s called Hairpin_OG):
https://drive.google.com/drive/folders/1_rPAy4Ag3MhXquD4yDXiE4hgFGvGfBRG?usp=sharing

Music:
0.09 – Twilight Town – (The Thousand Year Door)

1.49 – Tower of Spirits [Dungeon] – (Spirit Tracks)

3.53 – Volcano Mines [Molten Jelly] – (Stardew Valley)

6.06 – Storm Beach – (DK Country Returns)

7.49 – Stone Tower Temple – (Majora’s Mask)

11.01 – Drip Drop Galaxy – (Super Mario Galaxy)

12.15 – Holli Jolli Village – (Partners in Time)

14.04 – Mini-Boss – (The Wind Waker)

14.47 – Pine Forest – (DK Country Returns)

16.29 – Fast-Flowing Waterworks – (Kirby and the Forgotten land)

17.41 – Sticky Situation – (DK Country Returns)

20.00 – Mysteries of the Cave – (Dream Team)

22.05 – Spin-Dig Galaxy – (Super Mario Galaxy 2)

23.59 – Bowser’s Fortress – (Bowser’s Inside Story)

25.59 – Ancient Lanayru – (Skyward Sword)

28.26 – Sealed Grounds – (Skyward Sword)

31.52 – Kingfin – (Super Mario Galaxy)

32.52 – Space Storm Galaxy – (Super Mario Galaxy 2)

35.11 – Fyrus – (Twilight Princess)

36.45 – Battlerock Galaxy – (Super Mario Galaxy)

37.41 – Jungle Japes [Mountain] – (DK64)

38.48 – Kalle Demos – (The Wind Waker)

39.47 – Dark Hyrule Castle – (The Minish Cap)

41.13 – Weighty Way – (DK Country Returns)

43.29 – Forgotten Isle – (Super Mario Odyssey)

45.03 – Buoy Base Galaxy [Underwater] – (Super Mario Galaxy)

46.44 – The Nightmare Road – (Dream Team)

49.29 – Submarine Battle – (Kirby and the Rainbow Curse)

50.09 – Deep Castle [Inside Bowser] – (Bowser’s Inside Story)

50.46 – The Grand Finale – (Bowser’s Inside Story)

51.58 – Peach’s Castle – (Bowser’s Inside Story)

15/31/ Mario
8/31 Zelda
5/31 DK
2/31 Kirby
1/31 Stardew

#terraria

42 Comments

  1. Btw, it's not much but thanks for always making my day, I'm sure you cheer up so many people with these videos too. Merry Christmas if we don't see you around then. ❄️🎄

  2. 26:19 I'm pretty sure the Dryad's world evil percentages take time to update, even if you clear out every last block of Corruption, Crimson, and Hallow, if you go over to her afterward she might still say you have 1% left

  3. 26:15 She didn't lie, she just doesn't update her count until the start of a new day. If you killed the wall and talked to her on the same day, she won't know if there is hallow unless you leave and rejoin the world or wait until 4:30.

  4. Great video as always! You always have the most unique playthrough concepts
    I wanted to ask, on playthroughs where the change(s) end up causing a lot more death(or all playthroughs, your preference), could you do /death at the end so we can see the death count?

  5. Ah i miss the episodic releases… i feel this would be much more digestible and easy to watch if it was split into three acts of world progression. I like watching a video front to back for about 15-20 minutes, then leaving off at an appropriately curated moment. Now i have to hope youtube saves my watch progress (which it sometimes forgets) and also remember to finish it. I understand some people like the long format movie-style videos so i cant bash it too hard. Even if all three videos were released at once, it would pace things much better and work both ways – for binge-watching as well as watching at an easier cadence.

  6. I often use this trick but feels like in a playthrough like this (at least early on) it could come in useful
    the trick being, changing the map mode to overlay your screen (in inventory last of the buttons changing the modes), zoom in fully so it matches with the tiles you see in the screen and turn down the opacity so its still visible while you still can see the world and the enemies
    overall allowing to mostly see in the environment after you light it up

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