Terraria, But It’s Solo Leveling…

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Terraria, But It’s Solo Leveling…

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42 Comments

  1. while this is interesting… this isn't even close to loyal to how it works in the manhwa nor the anime – it's based on his levels and stats, no his boss kills. There needs to be an exp system tied to this and a stat system like in the source material, otherwise it'll forever be an "almost good" mod. Just assign levels to the enemies (like the Leveling mod does… the one that has the KH2 HUD settings), and make them balanced based on where you should be (and DON'T do that stupid crap where enemies give you no exp if you're too high a level… just limit them to like 5 exp when you get 10 levels over them or something). You'd also need to make the enemies quite a bit more difficult compared to vanilla, to simulate the actual threat they go through in Solo Leveling.

  2. ooooooooh veo muchisimo potencial la verdad, solo imaginar la posivilidad de controlar enemigos de otros mods ya de por si lo hace un mod que puede llegar a ser ultra popular

  3. a reason why your army was not dying is because you're using 7k hp enemies on bosses that deals at max 400 damage at a time, with some of them not having pierce.

  4. Ayyyy the editing is good and not over the top :O Ive said before when you got editors to edit for you that the style was too much, but I can see clear changes and your personality is front and center. This is why ive been subbed since the early days and stayed around for. Big up to the editor, mod creator and you for making it better, keep grinding and earning that dough, you deserve it:)

  5. publish it or else, broken or not this looks fun
    E: An idea on how to balance it out is max mana, similarly how in the manhwa and anime. And have souls just a one time thing like an unlock, like summon the last 3-4 types of mobs and your army, and all mana regen is disabled while the army is out, and when yyour summon dies it gets resummoned using your mana. The stronger the mob (normal-elite-miniboss) the more mana it would require to summon and resummon. It would be cool to actually build a melee character with max mana augments. Also removing the hp buffs on the summons should be a must, or like keep them only on the weakest mobs, like slimes.

  6. Youtuber: shows off the coolest mod ever

    Me: "oh wow, I can't wait to try this for myself!"

    Also Youtuber: "I don't know if we're gonna make this public…"

    Me: 😐

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