Can you Beat Terraria with 100x Faster Everything?

this is not going to be an easy one ah 
yes increased tick speed a challenge that’s pretty self-explanatory in its outcome 
pretty much rendering player reaction time obsolete giving AI the benefit of not 
understanding the concept of human error okay this is absolutely impossible what am I supposed to do 
to make matters worse isn’t your average five or 10x playthrough is seen in other games but in fact 
it’s as high as I could possibly push Terraria’s   engine without a crash on startup yeah this is 
pretty damn fast and with the reality of the potentially unbeatable challenge soaking in it was 
safe to say we didn’t have the most productive of starts enemies would lock onto my position almost 
instantly hits me a thousand times in a nanosecond and result in a death and respawn before my puny 
human brain could even process what year it was the only good thing was this all happened so fast 
I couldn’t even be mad about it i didn’t exactly have time to analyse my mistake either way we had 
to try our absolute hardest to play as normal and ignore the fact I was probably about to overdose 
on dopamine anyway my just brute forcing our way into tasks somehow we’d actually managed to build 
a basic setup and obtain a spammable weapon that would do us wonders early on something that was 
already testing my patience however was jumping and building which were both about 100 times 
harder now ow no don’t open the bloody door but I thought we’d focus on something actually made 
easier mining even with a basic copper pickaxe tunneling was never faster making the ore and 
resource collection part of this playthrough quick   and easyish the problem now is though previously 
trivial traversal across our surface or down a simple elevator was no easy task and reminded me 
why disabling tombstone drops was such a good idea either way though monotonous or not progress would 
inevitably be made with any chance I had to devour a vein of ores getting us one step closer to at 
least having two nanoseconds to react before dying okay cool with some subtle upgrades made we can 
just about fend off green slimes now allowing us to explore a little more of our world which lucky 
for us would actually can struck gold with one of the most stacked living with tree structures 
I’ve ever seen giving us a load of goodies as page although good things don’t last forever 
and our first tiptoe into our extremely hostile jungle reminded me of that fact and obliterated 
us instantly h yeah probably going to stay away from there for a while in the meantime though we 
just needed to rise the early pre hard mode ranks   any way we could as although it’s early to say 
I’d imagine overpreparing from a defense and health point of view would be a necessity for this 
challenge and possibly the only way we could even think about defeating bosses which might be coming 
much sooner than we anticipated because with a slime rain event flashing up briefly we’d be given 
our first crack of the king slime already yeah we I I literally saw the king slime for about maybe 
a nanosecond which went about as well as expected yeah quite the wake up call there we were going 
to need to extend our survivability duration by   an astronomical margin not to worry though because 
after a few more nights farming deaths using the few seconds of ramp potions we had I wanted to 
focus on obtaining a weapon that I’d make our hard journey as exploitable as possible yeah of course 
so I’m talking about the Star Fury a powerful sword that would allow us to fire projectiles at 
enemies anywhere on our screen which is pretty   much perfect considering we can’t really stand an 
enemy’s line of sight and luckily for us we had one and just like that our offensive capabilities 
were an all-time high finally giving me the confidence to delve into our previously forbidden 
biomes or at least try to cuz I still wanted a lot more damn it feeling this fragile at a time was 
beginning to get proper annoying i thought that   preparing an eye kill would be the most purposeful 
use of our time here which if I’m honest was a challenge in itself as no joke building this 
simple arena was maybe the most challenging task I’ve ever had to complete in the history of 
Terraria seriously I genuinely don’t think you understand how infuriating and fidgety building 
was at this speed i just can’t patience was key though as a much larger array of platforms than 
normal would definitely be needed as I suspect I   won’t have the brain capacity or time to properly 
manage my players movement at all so instead I plan to pingpong between different layers side to 
side while mercifully spamming as much damage as possible before it killed me sound plan right 
well I suppose there’s only really one way to find out and you know what the fact we didn’t 
die in a single frame like the King Slime fight was already a massive relief and meant at the 
very least that our armor and accessory upgrades   would actually contribute something at this speed 
and man not only were we looking competitive but we were looking good we’re fine we’re fine we’re 
fine we’re fine ow ow yes is with plenty of health to spare the eye of Cthulhu was down sweet stuff 
and honestly a fantastic confidence boost to the possibility of this playthrough as I was actually 
doubting if we would even make it this far let’s   not get too overexcitable though because we still 
had plenty of work to do and a countless number of incomprehensible sudden deaths to follow oh yeah 
and real quick this blood moon did make me realize something money would not be a worry I think ever 
so that’s nice okay enough pros of this challenge because we had the eater of wealth to tackle 
next which normally has quite a simple prep   you just go down destroy some orbs build a nice 
way up and have at it this was not going to be as straightforward with his face nabbing a horseshoe 
to make gravity be my friend at least temporarily   and then spending a bit of time torturing myself 
with building some housing all thanks to the fact that lightly tapping the AOD key sent me into 
another plane of existence not fun at least placing walls was super satisfying though i’ve 
never had walls be so satisfying to do all righty let’s see if we can actually even summon this damn 
thing as even small pools of water would end alive prematurely a nice bonus of smashing these orbs 
however was of course the musket which now having minigun tier fire rate might be something we want 
to utilize it is hard to say though because aiming this thing was still down to a lot of human 
interaction oh well you look at that another bloody slime run well I guess at the very least 
it’ll give us enough opportunity to avenge our   king slime death from earlier and hopefully give 
us a good idea of the progress we’re making and ah he still had his own toes okay thanks for the 
reassurance King Slime no we couldn’t let this damage our confidence though but it did at least 
tell us that we were still far too fragile and   dealing far too little damage for a stronger bow 
which did give me an idea though let’s try and remove as much of the player controlled outcomes 
as we can so we had an equal competitive edge of the AI speed and the speed at which we dealt 
damage which if you hadn’t guessed by now meant it was time to go summoner and what better way to dip 
our toes into this potentially runs saving class than the good old flinks staff hold that thought 
for a second though cuz we had to deal with the   damn goblins first which to be honest fled faster 
than they came okay let’s get that thing crafted along with that lovely coat as well and man what 
can I say other than that my expectations were utterly blown out the park here oh it’s lovely 
oh summoner is so the way summoner is so the way guys because the way in which our friendly 
summons could track and dish out damage at speeds impossible to match by me personally we had just 
chopped off a massive chunk of that skill ceiling that was going to make this challenge doable or 
not and the best part is this is just a single one   of the weakest summon in the game so then with our 
killing rates now at ridiculous levels I figured we should take advantage of this and farm a full 
set of shadow armor while we can which genuinely took less than 3 minutes like I’m not even 
kidding okay then with a tanky load out there   if we need it and our damage output looking sweet 
apart from nabbing our goblin tinker underground for some easy upgrades and dealing with another 
flipping goblin army I was pretty happy to give   a long way eater of worlds our first attempt 
wait no we we’ve got a blood moon to endure i have a hunch right that event stopping us doing 
anything and everything’s going to be a trend   over this playthrough i don’t know why okay no 
seriously let’s create a quick access point ready our arena and see what we were dealing with here 
cuz it honestly could be over in seconds oh my god oh I don’t know how but we did it we actually 
did it i don’t know what I was expecting but we actually managed to succeed using a brute force 
endurance method once again which is such a relief   to be honest because this puts us in a place where 
we can pretty much get geared up for the wall now without any further progression so you just 
know I wanted to make the world’s fastest molten   and armor upgrade in history with us wasting no 
time to pierce the air for lightning speed with an uninterrupted hell and get to mining some of 
that sweet hell stone well once I remembered an obsidian skin potion of course and with this 
we would already be receiving another massive offensive upgrade but I think was going to make 
the remainder of pre hard mode and the wall of   flesh a breeze yeah the imp staff was now in 
our hands which with a ranged attack would make defending ourselves even more automated 
than before i also thought we’d go the extra   mile with this build and craft a set of obsidian 
armor for more slots which with two imps by our side by default now meant we were almost immune 
to instadying to any non-hell mobs on our travels helm hubs though they were a different beast and 
like every Socrates player at least seemed to point towards making the construction of our hell 
platform as agonizingly drawn out as possible and let’s just say I couldn’t have been more right 
because Jesus Christ this was so bad one small tap would insta kill us in lava one small enemy 
would knock us in the lava all while placing five platforms if I were lucky life and although I did 
try I really did to get as much done as possible over at least 45 minutes of losing my mind I just 
couldn’t go on like this the knockback combined with the difficulty I had placing tiles made this 
into some sort of brain punishment program so we had to divert our priorities onto an item that 
duty nature of this challenge we’d probably need   to hang on to going forward anyway ah yes the 
cobalt shield which sadly did mean we’d have to face a boss I originally intended to miss 
fighting at 100 times speed i guess the only good thing was we had the whole length of the map 
to wipe with here so if push came to shove I knew we could consistently outspeed this thing the 
question was though did we actually need to uh that that’s a yes yeah oh and a blood moon right 
on Q yeah we weren’t fighting this thing like the eye of the worm it just dealt too much damage to 
allow us to brute force it in such a small space   i really tried i seriously did but it looks like 
we just doubled the amount of long platforms had to create over the course of the next few hours 
okay plenty of space to run down which with our high defense and decent damage output should 
allow us to kill Skeleton before he kills us and eh if it wasn’t for a simple misplaced 
tile this actually seems pretty damn doable oh was cheating a bit then cuz the game slowed 
down like massively go go back back back back back get his other hand get his other hand have 
we got it yes yes we have go on have him have him have him yes and yeah after a few extra attempts 
we had it in the back this took so much longer than I had it right to and we’re not even done 
because we’ve got to loot the damn thing which I was in no mood for post spawning so I got in there 
died a hundred or so times to near insta-killing spikes lost my mind again couldn’t find the hidden 
walls died another 100 times to spikes but then finally found the glorious cobalt shield just to 
allow us to die in hell a lot more safely genuine question how is this actually more time consuming 
than the bloody spawn rate playthrough the game is literally running faster you know what you’ve 
seen plenty enough of that though so let’s just skip all the way ahead so when I had this thing 
running a considerable length and yeah you may   be thinking that I should be making it longer 
because the wall of flesh is going to be fast as hell but his tick speed affects everything my 
damage output is also higher so the water should   die at about the same point as normal i suppose 
she’s talking about isn’t going to give us much of a shot though so let’s fully prepare for 
this thing which yeah I know is super boring and I’ve used this weapon for the wall like in 
the past four playthroughs now but the Hellwing   bow was just an absolute nobrainer man as I wanted 
to minimize the skill required for this fight and make it a nice hold left ar left click over the 
wall kind of dub which I do think we deserved at this point and so without further ado let’s 
see very quickly the outcome of this battle wa oh my god we What no we did it yeah I’m not 
going to lie i was holding back a lot of doubts I had over this fight i honestly thought it would 
just outdamage us with the lasers and that would   be it but no the OP shred is still overpowered 
when sped up who would have thought but of course this was only the beginning of today’s challenge 
really because Hog was going to be a whole   different beast oh yeah we were straight back to 
dying to everything instantly once again ah and thank you Blood Moon for demonstrating this how 
kind one thing did keep my spirits up however and that’s the fact that the debatably most boring and 
unnecessarily long part of Terraria’s progression in fair it could be bullets for in no time as it 
didn’t really involve us going with many enemies and that’s of course the hard mode or tree we 
only first had to annihilate the altars which I was holding off on for now similar to straight 
after defeating the worm we had another huge summoner upgrade at our fingertips all it would 
take was a bit of endurance in grinding to get oh yeah I was getting that full spider set and 
staff before anything else which was a character building experience and ended up being nothing but 
a war of attrition with me and the black recluses because every spider fang we picked up put one 
step close to having the most of our early hard mode struggles resolved saying this now though I 
think it’s safe to say that the strat of dropping down and attacking our closest spider nest was 
not the play it was just taking way too many lives and minutes of our time so after scouting 
another untouched nest on our map I figured a much steadier direct approach would be ideal with 
it simply just borrowing down which still took   a few lives and cheesing those black skills as 
any line of sight meant an insta death okay cool this was working and in very little time gave us 
all these spider fangs we’d ever need to make our upgrades which meant so much for us at this 
point as now with a more powerful summon and proper summoner armor to enhance it just standing 
near enemies would have them obliterated now which was just what we needed at this point and also the 
confidence boost required to go get those alters smashed which really wasn’t all that difficult 
after all thanks to our spiders deleting any   rogue race okay now the moment we’ve all been 
waiting for well after making a quick trip to the aetherr yes the quickest hard mode ore tree of 
the century with us wasting no time popping that Spelunker and making short work of cobalt which we 
turned into a pick then an absolute joke of oral which we turned into a pick and then shortly after 
and gathering enough titanium to craft any related items we’d ever need for once I think the nature 
of this challenge had genuinely helped us out just a little bit saying that though in hindsight I 
don’t even think titanium gear would be helping   us right now but would instead be kept as a plan 
B if our spider armor didn’t cut it all right what next well with the mech bosses just around the 
corner sadly it was time to once again extend our arena which lucky for you guys you won’t have 
to endure as I swear this has taken up at least 30% of this playthrough’s play time anyway we 
still had a good bit of prep to do the summons alone weren’t going to be dealing anywhere near 
enough damage to defeat those mechs so we needed   another source that was easy to use oh and yeah 
this is to completely back up my previous point the air did actually get called around us and 
give us a sudden battering out of nowhere just   to truly let us know how underpowered we were 
for this fight like dude what was I supposed to do here i guess we couldn’t be put off too much 
though and we’d have to keep on grinding which   this pirate invasion soon after would get in the 
way of once again oh please just give me a break game yeah I as suspected this event resulted 
in another good 20 deaths I had no control over okay let’s try and get some momentum again 
because we were getting nowhere right weapons i had a few things in mind here first of which was 
going for something you’ used me to grind a rare   enemy for quite some time for the icicle which in 
this playthrough was basically just a consolation prize for entering our underground ice biome 
because we had one in less than a minute and   this wasn’t that bad increasing our potential 
damage output greatly the only issue was it was of course quite short on the range front so rather 
than sticking with this going forward I wanted to use as a connection point to help us obtain an 
even better tier of weaponry with higher DPS yeah it’s quite unsurprising really but if you 
hadn’t guessed why we’ve going on an absolute   mad war in our underground hall it was because the 
accessibility we had of souls made farming biom mimics more inviting than never and just seemed 
like the obvious choice so after not long at all   gathering more souls of light and night from our 
underground we could hopefully get our hands on things like the dark rifle and dadulus storm 
bow r to power through those next few bosses   and while this was still an absolute pain in the 
backside to farm and required some trial and error to find the strat I had to be thankful of the 
increased game speed here as killing them in such   a cowardly way would normally last an eternity 
also in the end we did finally get some drops we were after and due to us spending so much time in 
our underground hall we’d accumulated a crapload of gelatin crystals so I don’t know let’s get 
a feel for hard with the queen slime kill first before we get carried away with any mechs and 
uh well despite a pretty great start managing to half a health she still kind of battered 
us near the end there which I think will be a   bigger problem than it first seems you see what 
was basically happening was we were tanking the first stage well enough to get away with repeated 
hits but as soon as that damage increases we were sure to die pretty much instantly no matter what 
this unfortunately meant a few things for us for one a glass cannon build was not a valid approach 
probably ever in this playthrough and two going for summoner armor might not be the answer after 
all as a byproduct of going for strong summoner stats is super low defense so what do we do well 
for starters we ensure our arena is hollow to stop enraging this is going to be impossible cuz 
it it’s going to break it oh wait there we can just Oh my god i didn’t even think about that 
dude oh it’s just so many inconveniences and then try our absolute harness to dish out as much 
damage as possible using our storm bow instead   this time with a combination of arrow types and 
man this took so many attempts seriously I don’t think I’ve ever fought the queen slime more in 
a playthrough but it just wasn’t happening so   as mentioned earlier I suppose we have to ditch 
damage optimization in class harmony or tankiness instead which hilariously just by switching over 
to titanium armor and warding all our accessories up managed to just tip over the skill and get is 
that queen slime kill absolutely not worth it in the slightest by the way and gave us absolutely 
nothing useful other than a bit of fire in our   belly I suppose eh if that’s Queen Slime I was 
not looking forward to the two mech bosses we had up next and I say too because regardless of what 
challenge we seem to have I was never once worried about the destroyer yeah I don’t care how fast 
the game’s running I was sure a standard platform cheese would work out here so after a quick bit of 
setup and positioning we gave it a well and oh you know what i’m surprised it didn’t work hm i guess 
we need to put a little bit more thought into this   after all and when I say thought I mean a slight 
rearrangement of accessories equipping the cross necklace which would decrease the rate we took 
damage overall and man if this fight hadn’t just shown us the importance of a single accessory 
going forward I don’t know what will because that wormy boy wasn’t even close this time just 
from this one accessory edition alone i don’t know i guess longterm that small bit of extra 
invulnerability all adds up i tell you what though this high of success and possibility would soon 
be shut down because unlike the destroyer which hung low and barely touched us Skeletron Prime 
with torches instead dealing a ridiculous amount of damage in such a short amount of time we barely 
even damaged it too okay okay i’ve tried being a little more experimental in our killing techniques 
this play through but I think it’s asking for   nothing more than a balls to the wall tank cheese 
cuz I just can’t think of any other way at this point so let’s do what we do best and set up a 
nice little invincibility box inverted commas to get as much life out of this poor character as we 
could oh I also thought that going for the twins   first instead would ease us in a little better 
i don’t know it just felt a bit more doable and doable it may be with our first attempt getting us 
a little closer than our prime fight i know it’s not much but hope was there and let me tell you 
over the next few hours that little bit of hope would drive me utterly insane because similar but 
worse in so many ways to our queen slime killing adventure we were sailing the HMS trial and error 
again with failure after failure after failure the only thing lifting my spirits during this time 
was at the very least how easy it was to gather   materials for summons because of you know the game 
being so damn fast after about an hour of attempts though although we did get a hell of a lot closer 
trying new accessory combinations we just weren’t close enough and we need to reduce the amount of 
hits we were taking full stop how though you may ask well by using previous knowledge from our 
Terraria adventures you see in many ways this challenge shares difficulty perks similar to the 
increased size playthrough as like this the enemy hitbox was also much more likely to be on us at 
all times so how do we avoid that speed yeah as dreary as it is a world length minecart track 
would be our ticket to ride and potentially the only way would we be reasoning out speeding these 
bosses without any intricate player interaction   would simply have to bomb in one direction and 
kill it as quick as possible so after spending a bit of time doing this and then realizing just 
how much fishing was out of the equation today   the plan was set without delay would be tried and 
tested against our old friend Skeleton Prime which if you don’t remember we previously managed to 
chip off only 10% of its health and damn that was more like it and although I have absolutely 
no bloody idea what just happened things were   looking i honestly think at this speed something 
goes screw with the hit detection because I swear we were just not taking damage at points during 
this ride i mean the world even loading so what do you expect oh and yeah what you’re actually 
seeing here is this battering living daylights out of an enraged prime which miraculously 
resulted in our second mech boss be how on earth did we manage that okay one more to go and 
the twin should be even less of a threat right right sadly no as as it turns out this boss fight 
would introduce another aspect to this challenge nobody saw coming speed management yeah it was 
actually too damn fast for the twins to even keep up causing them to frequently despawn patience was 
at an all-time low here and I was starting to get tired of this premix struggle but look we had come 
so far just to make this feat possible so let’s just finish it and after another insane amount 
of attempts again I’m so glad that farming souls lenses and mining was so quick because this was 
getting ridiculous we finally managed our speed had a perfect run and grew that jungle restless 
we fried them we just had to get Ranger Emblem and flipping floss of a stone fried ah that was no 
word of a lie the longest pre-planter portion of Terraria I’ve ever played i mean just look at all 
this footage man okay Plantara what would you have in store for us you sweet thing well nothing quite 
yet because first we had some more auto vacuum up   which I suspect will required soon due to some 
of the amazingly tanky armor sets chlorophite contributes towards also another thing we had 
going our way was the fact that both life fruits and terror bulbs both were very RNG dependent 
things which made these a hell of a lot more common in this playthrough thanks to everything 
happening so quick so yeah just like that we   already had nearly half our life fruits a full 
set of calora armor and a few discovered Ponta bulbs on our radar and the convenience continued 
because the task of slowly digging or bombing out a Ponta arena would be a slog no more with the 
Drax’s mining speed being more than capable of hollowing out huge swades of land quickly and 
if anything too quickly nearly resulting in catastrophe on numerous occasions still though 
I feel this whole arena operation was blissfully optimistic as I don’t know why I suddenly thought 
we’d actually have a chance to have a normal fight   involving I don’t know player movement but I 
guess it all depended on how quickly we could defeat her which this solar eclipse would lead 
us nicely on to finding the solution for all in   the form of still day my absolute favourite and 
the weapon I think everybody should use against Ponta if they’re struggling oh yeah the insanely 
OP Death Sickle which we had a handful of in about 30 seconds yeah this weapon was just going to 
be great for us man and while it wouldn’t fully   prevent us from being farmed to death by all 
the insane enemies in our underground jungle what it did give us was a much more reliable way 
of killing giant tortoises for that tanky armor   upgrade I suspect will be necessary very soon 
let’s hold that thought for now though because I wanted to get a true feel for this fight before 
devoting any more time into prep so with our   cheese platform covered from the surface in place 
and a large open space there if we needed it for whatever reason it was time to fight uh you know 
what while deep down I was hoping for a one-shot and move on or deal half health really isn’t a 
bad start considering we’re pretty much using   our old setup here so let’s do everything we can 
now maximize defense and damage output starting with the mentioned turtle armor giving us 21 more 
defense and 15% damage reduction and the thing I should have done before I’m maxing out our health 
now this may not look like much but you’d actually   be surprised by how little of a defense increase 
it takes to be exponentially stronger in Terraria all we have to do is get the damage we took low 
enough to have done with Plantara before we hit   zero and with another Plantara bulb growing pretty 
much in the perfect spot seriously I couldn’t have asked for a better location i was confident in 
our armor accessories and weapon combo wiping the floor with Panta ah I guess let’s see oh 
oh yes sir it wasn’t that bad after all you see I’m a well seasoned planter killer you see 
oh yeah yeah yeah yeah yeah yeah we had not only emerged victorious but done so in flying colors 
with plenty left in the tank this left us on a pretty good high for swiftly moving on to our 
next adventure the lizards and golem which have had much delay we breached plundered and murdered 
our way through until finally reaching the highly unanticipated alter room now Golem was a bit of an 
odd one because on paper we didn’t really need to make any adjustments to our strategy you know 
this boss mostly just stands equally as still   while being generally weaker than its predecessor 
i don’t want to be overzealous and let this damn thing humble us anytime soon so let’s still pull 
out all the stops to ensure a rapid and easy victory and yeah other than any slight issue with 
using the already included wiring to activate our statues and my feeble attempt at blocking some 
traps it was time to co and dude what can I say other than that there was never any doubt i mean 
come on it’s just gone for Christ’s sake and you   know what while we’re at it let’s just kill a load 
for fun since you know only takes about 10 seconds per kill ah this was such a nice victory to have 
and led us on delightfully to the endgame which somehow struck me as not being quite as simple as 
our last two bosses which I feel we got away with you see the cultist wouldn’t just sit there and 
let us soak him up but instead pinging around the   screen in an uncontrollable manner while summoning 
a bunch of ads we were definitely not preventing yeah it’s going to be an interesting fight for 
sure and other than upgrading the obvious turtle   to beetle armor there was still plenty of other 
preparations we could make to keep our damage received as low as possible oh yeah it was time 
for the hysteria of the pose plant turret dungeon you know at these speeds this is less of a dungeon 
crawl and more of a button mash which did favor our time very well and the only reasons we were 
here well were for two things one being rare drops notably pardon shield for defense and since 
we found a corrupt key the corruption chest for a weapon I think would be the perfect choice for 
the cultist in this flavor like a good homing weapon is essentially just a summoner weapon right 
now and so after a good bit of pillaging later and   somehow finding a way to kill those paladins 
without evaporating instantly i honestly think we should have died more here but things broke we 
were in and out of there quicker than I’ve ever   been you know it’s actually crazy how exponential 
this playthrough has been in terms of progression like despite pre mech being slow as heck we are 
just flying for everything right now and I guess we can only hope to continue to fulfill this 
trend with a rapid cultist kill hopefully all right let’s whack in all our new upgrades making 
our tankiness go to obscene levels and see what we   were playing with here now for starters something 
tells me that a light speeded monol would be the play here but similar to the twins fight I’d 
probably have to manage my speed to stop it despawning if even to spawn as for our damage 
though well all we’d need to do is hold down left click and then our scourge do all the heavy 
lifting for us and you know this hypothesis wasn’t   that far off at all with the cultist despawning 
pretty much immediately due to a sudden jolt to the right at Mac 5 what just happened man it was 
too flipping quick so yeah it looks like we were going to have to be gentle again which while I’d 
love to dive straight back into would be rudely   interrupted by a Martian probe I didn’t even 
see forcing us to enjoy a good 50 deaths during a Martian invasion this was just the last thing 
we needed right now it’s a good job time moved   so fast in this world though because 30 seconds 
later we were ready for our second attempt which by keeping our speed down spamming healing potions 
as soon as they were available and never letting   go of the attack pudding seemed to be going very 
very well oh well at least for the first portion because sadly we were actually beaten in this war 
of attrition with the cultist dealing slightly   more damage than we were dishing out let’s not let 
this bog us down though because the duration we lived was still really good and meant that all 
we had to do was increase our DPS and we’d be groovy so with our plan B weapon the Venus Magum 
in hand let’s see what we can do with the wondrous technology of chlorfite bullets and oh yeah that 
is looking so much better man and despite spawning every cultist summon imaginable didn’t even matter 
because just like that the cultist was down we are we killing it yeah oh no we need to grab the 
manipulator we’ve got to grab it okay pillar time a part of the game that’s notoriously slow 
and boring well not this time as even though many many deaths were to be expected I wasn’t worried 
as this was possibly the most brute forceful feat of our playthrough so far like it didn’t matter 
what we did really as long as we killed a few   enemies each time would be closer to that Moon 
Lord fight oh and speaking of that Moon Lord fight I had absolutely no idea what to think at this 
point could it be the end of the playthrough could   it be a piece of cake all I did know is similar 
to our other static boss Triumphs I wanted to out tank it once again which I know from experience is 
doable and expert so what it did really come down to once again was can we dish out enough damage 
to kill it before its damage captures up to us i   guess lucky for us though things like these spore 
second summons would contribute nicely towards this but we still needed a manual weapon to dish 
out a bulk of our damage and what better choice than the point and click solar solar eruption 
oh yeah this beauty would simplify our strat to comedic levels that’s so I hoped okay enough of 
what ifs because with our final pillow approaching defeat it was time for the beginning of the 
end were we going to spend the next eternity   figuring out ways to minmax this fight or could 
we just get lucky and find ourselves in a similar scenario to Gollum here we go kill it living kill 
it are we living oh my god we’re living wait wait we’re living surprisingly okay as well don’t get 
get the top eye get the side eye heal oh my god we’re on the heart no not first attempt i do not 
believe I don’t believe it and oh my god dude it actually happened a first attempt moon killing 
one of our challenge playthroughs i tell you   what man although we had some rough patches today 
what a mental experience that was and if you want to try it out for yourself I guess if you like 
to suffer I’ve linked the mod in the description   because that playthrough was honestly like no 
other let me know down below what challenge you’d like to see next and as always this has 
been Socrates and I’ll see you in the next one

Can you Beat Terraria with 100x Faster Everything? Today we try truly one of our most un-hinged terraria 1.4.4 challenges yet… 100x tick speed. Yeah, if it’s doesn’t extreme enough already, this basically removes the point of human reaction time, forcing us to brute-force our way though. The question is, can we finish the full game like this? Well, I guess there’s only one way to find out.

The mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3119712528&searchtext=fps

Disclaimer: Rarely some cheats are used to capture certain footage for entertainment purposes 😉

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