What I Got Right About Terraria, I Got Wrong About Minecraft

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Here I thought Minecraft was just a boring and bad game but maybe the problem wasn’t Minecraft but rather the way that I approached it.
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#terraria

23 Comments

  1. Check out Coupert! https://www.coupert.com/join-coupert?ref=throarbin-1763049600&m=youtube

    I understand those who are hesitant to try a Honey clone, and that's understandable. Know that to the best of my knowledge, testing, and research, Coupert is not the same as Honey though their business model is likely very similar. I will always do my best to not accept sponsors from scam companies but of course I can't guarantee it'll never happen, just as many of the largest YouTubers were tricked by Honey. If you find any wrong doing, let me know immediately. But for now, I can stand by Coupert being an honest version of what Honey is.

  2. have you considered…. not being…. a total nerd????
    i know its just text, and that doesnt carry tone, so thats a joke. but, yeah. just trying to speedrun everything is a great way to not enjoy some of those things.

  3. Terraria and Minecraft have two different ways to play it but I still believe Terraria is superior, not due to the way you play it but because of the love the game receives from it's creators. Terraria has whimsy which due to microsoft minecraft has lost.

  4. The main thing that always puts me off about minecraft as someone who started with minecraft and then switched to terraria (And jumps every so often in-between) is that minecraft is made with spaghetti code, it breaks so easily and lags so much.

  5. it really depends. Survival is nice, but you need friends and/or creativity. My creativity in survival is near nonexistant which is why i played primarily in creative mode when i did singleplayer. Friends can replace some of the pain of survival screwing you over. But the things that people can change in this game… mods and minigames are some of the BEST things in this game. the ability to change or modify the game to your liking (if you have a bit if knowledge in coding/command blocks your ability is expanded a lot) is one of the best factors of minecraft. Minecraft players have some of the most insane ability for exponential growth. Terraria primarily goes into harder bosses to expand difficulty, and while building and wiring exist, minecraft has a whole new layer to it because of the third dimension. Because you can see more of the world at once, building on a larger scale is more rewarding (in minecraft) because you can see the whole thing at once, which means you can scale down/change a bunch of factors. Redstone compared to wiring has a lot more components, and the technical community has broken the game down to its bare bones. Having fun is a important part of playing games, which is why i want to play with friends most of the time.

  6. an idea i had was to try and play like i knew nothing about Terraria with some friends, which is going to be a fun challenge to me to not play as usual , this way i would also learn how my friends would Guide a newcomer to the game

  7. I think trying to beat Minecraft is like trying to beat a garden. You can set up a garden in a day and thus “beat” it, but the long-term care as the garden grows is where the real gardening comes in. That’s where you can really enjoy it. Minecraft is not progression based. Progression exists, but it is far from central, minimal even. As a veteran Minecraft player, I have “beaten” the game countless times. However, beating the game rarely constitutes more than the first of a potential hundreds of hours on a world. Beating the game can be a goal just as much as fishing for a specific book or building a castle can be. Minecraft is a sandbox game that only really gives you one relatively short-term goal. If Terraria only had one boss and then all progression ended, i’d argue that the game could still be enjoyed for hundreds of hours to come. This mindset in particular is what keeps people coming back to their yearly 2-week Minecraft phase

  8. I tend to start my minecraft runs, by going at least 1K block from spawn, then find a biome I think will be challenging to build in, like a desert biome makes getting slime farms impossible if they rely on snow golems. or building a nice floating house in a lake/ocean and not having much area to farm at first… basically I make a list of the challenges I want my start up to have, then find a way to work around them, to thrive in spite of them…. hell on run had the challenge of 5 days above ground but then I could never return to the surface, that was fun because it took so much of the normal methods and inverted them.
    Basically Minecraft, allows you to choose how difficult your run will be. The best feeling is overcoming those challenges and thriving

  9. I feel like you're still fundamentally misunderstanding minecraft if you consider "beating the ender dragon day 1" to be a sweaty thing. MC isn't a game like Terraria, with real progression. Its progression system is fake and dumb, there's not really any room to be sweaty within it. I've put a ton of hours into MC since like 2012/2013 and have never once killed the ender dragon super early, and I think most veterans of the game would say the same thing.

    I think this harkens back to the main issue that Terraria players and Minecraft players have when trying eachother's games. Even if they consciously realize that the games are fundamentally different, gameplay loop-wise, they still view the other game through the lens of the one they prefer. It's why your first thought was "someone who rushes bosses" when you thought of someone who makes the game unfun for themselves.

  10. This sense of appreciation for what Minecraft can be is enlightening & refreshing. :3
    The concluding sentiment seems to be the very reason that many players love to stay on super old versions (like Infdev, Beta 1.7.3, the old 4J console version, etc). Even though exploration, world size, & features are way limited, they're the kind of players who just want to build, bring their imagination to life, & just enjoy the experience of… EXISTING in the game. Soaking in the unique atmosphere, getting to know their world at a leisurely pace, & slowly making it their own (but often leaving certain features untouched to appreciate how their world generated).

    But Minecraft can mean so many different things to so many different people. It's good to try a little of everything, including a sample period of doing nearly nothing, to see what clicks. I like to journey, even far if I must, to find the perfect place for a home. Make a super neat house, or a giant tree to live in, decorate a Nether portal to be badass. Maybe set off on a quest to find a certain block type I'd like to make my roof out of. Any major outings, I take a long time preparing for, with maybe a donkey with a chest, a map, mark my way, & make a big deal about adventuring carefully so I don't die (though I still might, haha). Sometimes I'll be kind of medium-core so if I die, I gotta make the trip all over again from my home bed. Sometimes I don't have the energy & will bring a bed to set spawn before I think it's about to get dangerous. But in-between, I'll walk around my sprawling fenced animal pastures & buildings & the landforms that I had found so striking that I wanted to live there. I ride my minecart around the property & just take in how beautiful it is, feeling proud that it's mine.

    I still feel homesick for some worlds I've lost. I can tell cool stories about specific tamed wolves I've had (How Thor earned his name is friggin' crazy!). Certain overhangs in the old worldgen will make me almost tear up from the nostalgia of my first playthrough. And I look back so fondly on playing certain early mods with my bro, & still feel pride for conquering my first labyrinth & breeding a super OP Alicorn in an early version of the Twilight Forest mod.

    I love all of it. How difficult & scary survival can be when I'm feelin' up for it in the wild, AND relaxing in the safety of my well-lit, fenced in home. I like to strive for enchantments to reach powerful armor to eventually feel super safe or take on the bigger challenges ahead, while also strolling around in plain iron, keeping on my toes. I like to stick my face in the new content, but am content if it takes a long time to get there, still happy with what I already have. I like to hone certain skills like parkour, but also spend time just taking it slow & easy. I like to build, to explore, to survive, to mine, to craft.

    Minecraft can be played so many different ways, one at a time, or at the same time. It's all up to you.

  11. I grew up on Animal Crossing, so I kinda followed this from the get-go. My time with games like Animal Crossing, Minecraft, Starbound, Terraria, etc – they're not spent just trying to beeline to the end. They're spent trying to do Cool Things With Friends. Even now, with me playing a progression-focused Minecraft modpack pack (Create Above and Beyond in Newer, for those who are curious), most of my time isn't spent trying to progress in the pack. I'm just… building cool stuff with the tools I have available to me. I don't need a ~ fancy ~ elevator to bedrock, but I have one now. I don't need to repeatedly open barrels for 5 days straight, but I made a machine that does just that. I don't need to build a gamblecore machine out of a ComputerCraft monitor, but it's funny and so I did. And sometimes I just stand on top of my windmills and ~ spin ~.

    Maybe I'll beat the Warden one day. Never done that before, in any instance. But I'm too busy having fun.

    It also helped that Minecraft didn't really HAVE much of an ending or even progression when I first started playing it. The Nether had just been added to the game (and The End was long off), and most of the time spent was just… building, chilling out, and messing about with mods and server plugins. These were games to just chill out in. You'd hop on a server wondering if your friends were on, and chill and hang out within the game rather than through something like Discord.

    Anyway that's why golf is the best Terraria feature, thanks for coming to my ted talk

  12. I would love to share my experience getting into terraria.

    My first moment playing the game after playing Minecraft for a couple years after the Xbox 360 release

    It was sixth grade and I wasn’t exactly the most social kid in the world, but I still like talking to my friends and I liked meeting new people and this was still about the age where as long as you like the same thing as the other person you were pretty much acquainted as friends

    So I met this kid named Hunter and he like me loves playing video games much similar to Minecraft. He also played terraria, but this was my first time hearing of the game and back when pocket edition Minecraft was just being phased out terraria pocket edition filled that void.

    I use my allowance for that week to go buy me the game. And every single lunch, we would sit together and play our game. You talk about all these cool things you could do. They had no idea what they were things like turtle armor, and the terra blade, a rainbow rod and frost armor or some of the first items I’ve ever equipped but again I had no idea what they were. We would fight golems and go on the fight Plantera, then the jungle temple to fight the last boss.

    Again, I never knew exactly what this game was about, but it was so intriguing to me that I had to go get it for Xbox as well to play on my own time when I moved.

    I will always look onto terraria as a very nostalgic game and it’s hard to believe that this game is nearing 20 years old. Geez, even myself I’ve been playing for the last 12 years

    I think the best way you can introduce anyone to a new game is to equip them with all the best gear show them what the game potential is and then get them into a New World and tell them this is how you begin. Let’s find our way till the end.

  13. We should take a page out of the noob’s book.

    I feel like everything results back to the bell curve that one meme with like the really dumb looking dude the screaming maniac in the middle and the guy with a little robe of all knowing of some sort.

    Everything is just a bell curb

  14. I play on a Minecraft server with my friends and it’s some of the most fun I’ve had with the game in a while. Some people joined the server and just built a few cozy houses to store their stuff, others like me have megaprojects we’ve been chipping away at for over a year now. We have people making shops to trade items and helping with communal projects and it’s just a great time all around. Most of us have jobs or university so we can’t play for very long consistently, but we still find the fun in making something together.

  15. in my subjective opinion, the topics you raised in this video made me realize why in recent years I started disliking esports/competitive games in general, when a game like that launches, it starts feeling good to play and have fun with it, but as time passes by they start patching and updating them based on the feedback of the hardcore players, balancing the game to cater towards the absolute professionals and neglecting the casual audience.
    it makes me sad to think about…