
I currently working on this game
Clone your self (including tools/weapons) , get in formation then battle npc and players
Player itself does not have any attack but will be able to equip flags(aura like area heal) and if player dies, all clones dies.
Clones have 2 states, attack and (regroup) idle but each state will have skills.
Now I'm wondering which direction should go to or focus on… team play like capture an area? just plain pvp which can like team pvp or team vs solo? Or may just go with "dress up" emoticon or new avatars to clone.
I already published initial version – clone wars school
by aphophys00
2 Comments
Plain PvP with a bit of team-based capture the point for the longest time, similar to Conquest on Roblox.
You should add a mechanic similar to the game “little king’s story,” that lets you rearrange the positions of your clones. For example, a single file line that follows the exact path you walked, or a circle that surrounds you to defend you.