These have a lot of potential. I like the corrupted block variant and the uniqueness in the weapons. One tip for pixel art, though, is that you should try to use heavily contrasting colors (and less of them) to achieve a look with depth, unlike in traditional art.
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Exo Avalon mod is getting a new update woo hoo
Really love the spritework!
These have a lot of potential. I like the corrupted block variant and the uniqueness in the weapons. One tip for pixel art, though, is that you should try to use heavily contrasting colors (and less of them) to achieve a look with depth, unlike in traditional art.
[https://www.derekyu.com/makegames/pixelart2.html](https://www.derekyu.com/makegames/pixelart2.html)
More advice here.