This means there are major updates released each year.

Personally, I'm fine with whatever; it's better than nothing. I know it's impossible to please everyone. They complain when update frequently, and they complain when update infrequently, even though I usually update more often as they want.

by Automatic-Gain5083

13 Comments

  1. The new one is way better. We would’ve never got new mob variants and mounts of mayhem chase the skies and the copper age in one yearly update. We would’ve had to wait 2-6 years to get those things if we ever even got them. It allows them to not be constrained of a years worth of ideas on one theme. Also if someone didn’t like a yearly update or it didn’t adhere to their play style. They had to wait another year for an update. I’m personally not a fan so far of the newly announced drop. But I’ve loved the previous ones and may like the one after it. So it’s better for that too.

  2. Quiet_Confidence_372 on

    I think the community was much happier with the old update style then now. However, this update style probably makes it easier for the devs along with being able to get lots of different things throughout the year instead of just one thing. Along with that, Mojang has stated that larger updates will also still release, but they will take longer. So I think that the game drop format is better.

  3. yes, i have a server since 2019, i update it once e year even with current drop schedule, the only thing that changed is that every year i get random uselless filler updates instead of one big update, they really went for quantity over quality

  4. My experience is nobody (or few people) complained of the update rate 2010-2020.

    I don’t know that they’re complaining of the rate *today*. **I think they’re complaining in part because the new content and new features found within each update are perceived to be less in quantity and/or impactfulness than those less frequent updates of the past.** This is a perception issue and a relative issue, I suggest, and thus more or less a nonissue.

  5. JustAFleshWound1 on

    I want whatever update frequency that means Mojang doesn’t burn out. I think they came very close in Caves and Cliffs, and I think we were very close to zero updates altogether (unless Microsoft would have handed off the license to someone else, which I think would be a disaster).

  6. This style is way better i dont have to wait a whole year, sure maybe some of the updates might not be my thing but i only have to wait till next season to get another one.

    That being said im exited for the new block set in the upcoming drop

  7. EnigmaticGolem on

    Depends a lot on how big or small the current drop, or this year as a whole ends up being.

    Maybe 3 or even 2 large drops than 4 tiny ones a year would be better, if it meant more polish and expansion on the drop’s theme.

    Because I think it’s insane if they’ve already showed most of the drop and they’re not even going to do anything else with sulfur. Hopefully that’s not true. It would just make me wonder why they even wanted to add it specifically.

  8. definitely the fewer updates the better, so it’s easier for mods and texture packs to be updated

  9. Honestly, the whole “they still provide updates to a 15 year old game for free” i dont understand, because why would microsoft stop updating their best selling game, they would make significantly less money and it would eventually become an old retro title that wouldnt sell much anymore

  10. No. NOBODY WANTS IT. It’s just you. Out of 8 billion people on the world only you wants updates on the old format.