

I'm using tectonic + terralith as my world gen mods. I've tried using ultrasmooth, flat terrain skew, and changing elevation boost but nothing seems to work! Can anybody help me fix the terrain so it's a lot less sharp in its elevation and goes much more smoothly?
Config:
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{
"biomes": {
"temperature_multiplier": 1.0,
"temperature_offset": 0.0,
"temperature_scale": 0.18,
"vegetation_multiplier": 1.0,
"vegetation_offset": 0.0,
"vegetation_scale": 0.25
},
"caves": {
"carvers_enabled": true,
"cheese_additive": 0.27,
"cheese_enabled": true,
"depth_cutoff_size": 0.1,
"depth_cutoff_start": 0.1,
"noodle_additive": -0.075,
"noodle_enabled": true,
"spaghetti_enabled": true
},
"continents": {
"continents_scale": 0.12,
"erosion_scale": 0.25,
"flat_terrain_skew": 0.3,
"jungle_pillars": false,
"ocean_offset": -1.1,
"ridge_scale": 0.2,
"river_lanterns": false,
"rolling_hills": false,
"underground_rivers": false
},
"general": {
"mod_enabled": true,
"snow_start_offset": 128
},
"global_terrain": {
"elevation_boost": 0.0,
"lava_tunnels": false,
"max_y": 640,
"min_y": -64,
"ultrasmooth": true,
"vertical_scale": 1.125
},
"islands": {
"enabled": true,
"noise_multiplier": 0.5,
"noise_offset": 0.0,
"noise_scale": 0.11
},
"minor_version": 1,
"oceans": {
"deep_ocean_depth": -0.45,
"monument_offset": -30,
"ocean_depth": -0.22,
"remove_frozen_ocean_ice": false
}
}
by latenfix
1 Comment
just explore the world for a bit, you’ll eventually find some valleys