The difference is insane in the FPS on a 500 day old world. Very much looking forward to Vulkan being finished. Hats off to Mojang.

by RidleyHeliolf

15 Comments

  1. I would ask what the seed for the world you tested in but I can just see that it won’t matter.

  2. Gabriel55ita on

    Vulkan is a ton more efficient on modern hardware. Anybody with recent dedicated graphics gets a nice speedup. Laptop gamers won’t have a noticeable change if the hardware is “outdated” (like 2019 and lower), and actually it could perform even worse than openGL.

  3. Check Minecraft is actually running on your dedicated GPU when using OpenGL as they’ve said it prefers integrated graphics.

  4. For real. FPS drops don’t seem to be much of a problem anymore, and I’m sure it’ll fix itself even further the more they optimize it.

  5. Vulkan will be base for RT shaders and distant horizons/voxy to reach 60fps on something that isn’t xx80 or xx90 tier gpu.

  6. Blaze-Programming on

    I did a a basic test as well and found that OpenGL actually slightly outperformed Vulkan. This is a huge difference are you sure you were using your dedicated graphics card for both experiments (not saying Vulkan is slower, but that big of a difference is extreme)

  7. HenrySteinway on

    I got 1000 fps on default settings! 300-400 on 32 chunks live. I’m waiting for shaders!

  8. Acrobatic_Book_7154 on

    Does this affect Bedrock edition as well or does that run on something completely different?

  9. there will be no difference for me, as i can’t even play the most modern versions because my graphics can’t handle opengl 3.2