Was just happy with the progress I've made lately, so I wanted to share.

Essentially a custom worldgen fabric mod which generates a single island continent with configurable size with a worldborder. Has controls for biome and structure selection/exclusion during generation by automatically rolling seeds that have what you're looking for in a map. This island is 1200~ or so across, 2000×2000 border with 2:1 nether travel ratio, with a border at 4000×4000. It's otherwise, "endless" ocean.

Was inspired by my friends who always go 5k blocks in random directions from each other every time we setup a seasonal SMP to check out new content, and then never interacting with each other. I'm sure there are similar projects out there, but I like taking my own attempt at doing things if I'm going to learn something new!

Also working on a content mod that extends vanilla systems, and a fishing mod. Both very vanilla-centric in design, and built around the expectation using this worldgen. Trying my best to follow the Mojang Game Design book with most decisions.

Not open source/public yet, but I would like to (at least, the worldgen component) in the future.

by smalldroplet

7 Comments

  1. This looks really cool, is the shape of the island configurable or just random? It looks very circular in the image you showed.

  2. SiaIiaCurrucoides on

    Hyped. Would love an option to add Íslands around it, like an archipelago, so for example that our a continent is ~5k squared, in an area around it are islands for around 1k blocks and than the infinite ocean starts

  3. that’s amazing, nice job, a lot of people are looking for this exact thing

    it makes me wish mojang would implement more world types in addition to single biome, large biome, flat, etc. and have a sort of “continent” worldgen (similar to old worldgen and how oceans *would* be gigantic)