Hi Everyone! We're two university students developing a game based on the London Underground and we want to share what we've been working on.

We've made some huge progress over the last couple days and thought we'd drop by and share it!

Technical updates:

We have updated the tunnel generation algorithm with REAL WORLD track data from the London Underground! We've also improved client syncing to prevent inconsistencies during multiplayer cockpit sessions. Also, The CCTV system on both sides now exists (which can and will be re positioned to face platform).

UI updates:

We now have a Victoria line colour scheme (For now while we develop more lines). We also now have a station UI that shows the distance to the next station with a functioning braking zone countdown. There's also now a small basic map displaying your current position along the line. It also serves to show the lines accuracy to real life.

Map updates:

1:1 scale map that takes 16 minutes to cross at full speed and 32 minutes with stops (as accurate to real life as we can get it)

We're really thankful for all the support we've received from the community, its a great motivator for the both of us. Please keep giving us ideas, changes, or things you'd like to see in the game. Your feedback is invaluable to us because we want to give future players what they want!

Thanks again for all the support and feedback!!

hazard230 and TylerTheEngineer



by Bezzerkah

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