





Hello again folks.
Until we we can have vertical slabs to allow me to have my favorite plump office chair, I have been messing with a few ideas. Let me walk you through them and maybe it'll be useful for someone (maybe).
Design 1: This horrendous design offers a tall, looming presence in the boardroom. You will need your yes-men's assistance into your corporate booster seat though.
Design 2: This is an alternate booster seat design. However it seems to be a hot seat as smoke rises from the cushion occasionally. Don't forget a step-ladder
Design 3: This design is easier to climb onto but offers no arm support and the base looks almost like a toilet.
Design 4: This was made to bring back the arm rests while reducing entity count. The large base makes it a pain to move around. It's more of a stationary office chair.
Design 5: This design utilizes step-ladder tech to allow for easy ascension into your seat at the cost of looking god-awful
Designs 6-8: I am partial to these designs, but they have weak bases, or lack seat support for the lazy sitter. The hopper base is interesting but manages to balance through sheer dark magic shenanigans.
What I have taken away from this experience: Mojang needs to add vertical slabs, AND to stop things like chains, glass panes, lightning rods, the bottom of hoppers (?!?), etc from breaking item frames. It's obnoxious.
by SpeedyDragon9k
2 Comments
i think the first one but with a buried armor stand base would match your fallen design if the base in that was also oak.
yeh fair… i play on my phone and i dont find static entity lag kicks in that fast…. one wandering trader llama stuck in a hole though n it goes wild.