There are two portals linked together, but one is flipped, and so you can walk on the roof (with gravity api). But the fact that block faces are shaded differently per side ruins the immersion, as ceiling block appear much darker than floor blocks as you can see in the clip. Is there any way to circumnavigate this issue?



by SandorMate

4 Comments

  1. YallCrazyMan on

    Different angles of the light is going to mess that up bro. Not much you can without maybe night visionĀ 

  2. Danieltheb on

    You retexture another block with the white concrete texture but slightly bright to counter-act the game’s block shading. Very strange/roundabout way of doing it but I can’t see why it wouldn’t work!

  3. Groblockia_ on

    try putting invisible light blocks everywhere instead on only relying on the glowstone, should make it a little more uniform