MINECRAFT JUST UPDATED THE WITHER, END FLOWERS, + FILLED THE SULFUR BIOME WITH POISON FOG…

Minecraft Preview 26.30.27 released with some exclusive changes to Minecraft’s new cave biome, upgrades to the sulfur cube that java doesn’t have, and a stronger sulfur and cinnabar block. But there’s so much more too! The furnace update is finished, the wither is getting new AI, and the end features continue to see even more updates. Today we are looking at all of the biggest new changes Mojang has made this week.

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📖 chapters
0:00 new update day
0:24 chat changes
1:06 sulfur cave updates
5:32 rare sulfur springs
6:40 sulfur and cinnabar mining
7:30 sulfur cube updates
9:21 wither boss getting smarter
10:15 end updates
12:12 furnace update is here

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32 Comments

  1. The glow lichen in the sulfur caves looks so good. One change that would be better and allow for more mobs to spawn is to have a few (maybe 1-3) glow lichen dotted around the sulfur cave so some of it is still lit up but it's not like blinding light cos there is so much right now. We could also have some patches of the cave that has more glow lichen so there is less mobs spawning there and maybe acts as a bit of a safe space.

  2. 5:24 the water being “green” I think means the look of it when your NOT in it. Edit: it’s only been about a month and mojang broke bugrocks numbering system 😔

  3. Someone mentioned volcanoes, and I so what that now.

    I’d be nice if you could use sulfur to create poisonous gas that you can bottle and use for whatever.

  4. So long as they don't nerf our wonderful Bedrock Wither it's all good!

    (Taking away Bedrock Wither, would be like taking away Java Nether Roof. Just. Don't.)

  5. 3:16 damn, whenever they talk about bedrock, they only mention the pc version and forget that even that version has advantages over the mobile version and other more buggy devices

  6. I feel like it would be really neat if Mojang tackled a larger update, and just announced more features of that update like game drops! For example: if they did the end update, let’s say in the spring they added a new end biome complete with a chorus tree and grass, with only one new ender man mob, then in the summer they add 3 new structures to the end and another new mob, then in the fall they add another new biome and new materials/ores, and finally in the winter a bran new boss of some sort, this could be a really interesting way to tackle a larger update: break it up into game drops, each keeping the same theme

  7. I feel like the springs would do well with their outer ring spreading more, as in like the outer ring of a spring being larger and with more vibrant collors, mojang could use black concrete powder just to make the collors more vibrant, maybe add warm vibrant terracotas aswell since the springs feel verry dool and small, imagine finding a valley of springs, many springs close to eachother, some above folowing the terain making it look like elevated pools, that could have small waterfalls to one another, and geisers everywhere, mojang could also make it so naturaly generate springs are warmer, making it posibpe to have beutiful springs in cold biomes like the top of mauntains or snow tundras for exemple, that would be verry nice and verry atmospheric to the game

  8. Ngl I like that there's no mobs spawning there. And if Mojang can I would like them to add the red drip stone too. But if they don't I'm alright with it. And yeah I feel like it would be better to have the surface structure be a bit more common and not as rare because it's a bit tiring looking for it if it's so rare.

  9. Minecraft needs better progression. Adding more weapons, treasure and bosses to fight doesn't negatively affect casual players at all.

  10. I can't even get the dang wither skeletons to drop the heads to spawn in the wither in the first place 😂; the drop rate must be abysmal.