
Here we go again! Hey hi howdy and hellooooo
It’s Wickedy here, with you Villager Paths maps updated for 1.6, with quite a few changes.
Okay, so I went through a lot of struggle to get these maps updated. I originally made the 1.5 Villager Paths [here](https://www.reddit.com/r/StardewValley/comments/qve9kj/stardew_valley_npc_paths_15_fully_updated/) by placing down CHESTS of all things to have the villagers break to track where they are going and *hahhahaa* those first patch notes almost broke me seeing that Villagers now nudge chests instead of breaking them. It was chaos, especially watching it at x7 speed. Truly, no way to properly track paths if everyone keeps kicking it down the line.
So, I first tried to change all the chests back the being breakable by adjusting my save file code and… well.. I broke that farm somehow. Everyone b-lined for any chest I had placed anywhere near their normal path so, here I am a few weeks later after remaking my “Maps” farm into a new “Mapsy” farm, doing everything I did before, ALL over again. Marriage, stalk, divorce, repeat. You know, just your standard Stardew Valley playthrough.
But worth it! These maps are all shiny and new and improved! To make everything a lot easier to track visually, I changed the look of the paths to red and green overlayed tiles, much like when placing a building, so it’s pretty clear what gets broken and what doesn’t.
Marriage Paths have all been updated too, and this time I tracked them all individually and included each alternative map linked at my new site, so you can reference the appropriate map according to who you have as your Spouse, or not.
And for fun, I added in a map for both Calico Desert and The Trainyard with some furniture pieces in NPC Path spots that will force the people walking there to phase through everything. These are what I use on my mega farms, and figured I’d share it with all ya’ll.
Oh! And I have added this green/red tile version of the 1.5 paths on to the 1.6 maps as well, for those of you who haven’t had the update yet and want to get started on preparing for when you do.
Here are your main locations, accounting for ALL marriage paths, Community Upgrades and 100% completion via the Community Center. I placed witch rarecrows on any new piece of placeable land that was added/altered.
​
[Pelican Town with All Marriage Paths](https://preview.redd.it/58h3pe0jjxwc1.png?width=2080&format=png&auto=webp&s=ce9a2298aeee95def83740a079edd5467b4a289a)
​
[Bus Stop with Marriage + Desert Festival paths. Abigail switched it up this update too](https://preview.redd.it/m058an2sjxwc1.png?width=1040&format=png&auto=webp&s=c2447ff7569991b5df03123b0b3ec44ca74e39f4)
​
[Cindersap Forest, witch rarecrows placed on new land pieces. With the Trout Derby, if you have items placed where the other fishers show up, they won’t be there! The Trout Derby Booth will \\”destroy\\” items left, though I’m pretty sure they end up in the Lost and Found.](https://preview.redd.it/03chydta31xc1.png?width=1920&format=png&auto=webp&s=11c4cc438a1aed66b98ffe52de9ef7b062bebfe3)
​
[The Mountains. Sebastian occasionally walks across the upgraded lake path, which I didn’t catch in the last map.](https://preview.redd.it/f2h5temwyywc1.png?width=2160&format=png&auto=webp&s=dccd0fa5c8d64ef60367607186448874203c513b)
​
[The Ocean and Tidepools with Emily’s marriage wake of destruction, and a section taken out by the Squid Fest stall.](https://preview.redd.it/6v3d8uoj31xc1.png?width=1664&format=png&auto=webp&s=1448b74b4f2db4132ab87991421b7ec5023f133c)
​
[Calico Desert, no path changes that I noticed. The Desert Festival loads a separate map. The alternative map with the \\”phase\\” spaces is over at the official site.](https://preview.redd.it/vpjvcxlhkxwc1.png?width=800&format=png&auto=webp&s=c653eb9128d30adc5e7ff519beb6c63b4db1adfb)
All other maps can be found over at the site here [https://wckdy.com/stardew-valley-villager-paths/](https://wckdy.com/stardew-valley-villager-paths/)
And as before, I kept all “Spoiler” maps at the bottom, though 1.5 has been out for quite some time and any new 1.6 areas don’t have added traffic afaik. The added marriage alternatives are marked with icons in each section and such. The new site uses .webp format for all images to keep your load times down, because I had noticed from the last site that that many images bogs things down.
If you are looking for the older maps, as I have changed domains, they are now located [here](https://wckdy.com/oldestpaths/) and the 1.5 paths with the red/green tiles on 1.6 maps are [here](https://wckdy.com/olderpaths/).
And again, if you notice anything off, let me know. This is the result of weeks of testing and adjusting and frustration, but you never know!
by wickedychickady
15 Comments
This is some serious work and effort. Amazing and I would like to personally thank you for your awesome work!
I’ve been waiting for this but had no expectations of it being updated! So happy to have it again! I’m an SVE peasant on PC but my Switch farmer is on a mission to accessorize the countryside, so I’ll need this when the update comes to console. Thank you thank you!
OMG, that must have taken so long! Especially with the update to chests.
Thank you for doing this!
Thank you so much! I wanted to put skull braziers right outside the cemetery but they got destroyed so this map is really helpful
and now I rest
edit: also, please ignore that giant picture at the bottom added from the link… my site images got a bit aggressive haha
Incredible! Hugely respect the work that went into this
You are a godsend
This is amazing! Thank you for sharing this!
You are a legend, thank you for your service
Can anyone explain to me what the purpose of this is?
Thank you! Amazing work.
You’re crazy for this, boss
Uh oh I gotta move some chests…
Thank you so much for this effort!!!
Thanks so much, I’m using a season to decorate before I push for perfection, so this is so handy!
You’re doing the Lord’s work